forked from External/mage
* Ground Seal - Fixed a problem, that cards that need to target cards in graveyard caused a game lock, if ground seal was on the battlefield.
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parent
bf3e3c0ddb
commit
ba885fef91
6 changed files with 98 additions and 52 deletions
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@ -38,6 +38,7 @@ import mage.players.Player;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.game.events.GameEvent;
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/**
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*
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@ -87,28 +88,53 @@ public class TargetCard extends TargetObject {
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*/
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int possibleTargets = 0;
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for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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switch (zone) {
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case HAND:
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if (player.getHand().count(filter, sourceId, sourceControllerId, game) >= this.minNumberOfTargets) {
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return true;
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for (Card card : player.getHand().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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break;
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case GRAVEYARD:
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if (player.getGraveyard().count(filter, sourceId, sourceControllerId, game) >= this.minNumberOfTargets) {
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return true;
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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break;
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case LIBRARY:
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if (player.getLibrary().count(filter, game) >= this.minNumberOfTargets) {
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return true;
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for (Card card : player.getLibrary().getUniqueCards(game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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if (filter.match(card, game)) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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}
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break;
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case EXILED:
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if (game.getExile().getPermanentExile().count(filter, sourceId, sourceControllerId, game) >= this.minNumberOfTargets) {
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return true;
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for (Card card : game.getExile().getPermanentExile().getCards(game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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if (filter.match(card, player.getId(), game)) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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}
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break;
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}
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@ -131,11 +157,51 @@ public class TargetCard extends TargetObject {
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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return possibleTargets(sourceControllerId, game);
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId : game.getPlayer(sourceControllerId).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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switch (zone) {
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case HAND:
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for (Card card : player.getHand().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets.add(card.getId());
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}
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}
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break;
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case GRAVEYARD:
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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possibleTargets.add(card.getId());
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}
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}
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break;
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case LIBRARY:
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for (Card card : player.getLibrary().getUniqueCards(game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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if (filter.match(card, game)) {
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possibleTargets.add(card.getId());
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}
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}
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}
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break;
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case EXILED:
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for (Card card : game.getExile().getPermanentExile().getCards(game)) {
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if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
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if (filter.match(card, player.getId(), game)) {
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possibleTargets.add(card.getId());
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}
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}
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}
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break;
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}
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}
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}
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return possibleTargets;
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}
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public Set<UUID> possibleTargets(UUID sourceControllerId, Cards cards, Game game) {
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Set<UUID> possibleTargets = new HashSet<UUID>();
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Set<UUID> possibleTargets = new HashSet<>();
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for (Card card: cards.getCards(filter, game)) {
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possibleTargets.add(card.getId());
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}
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@ -144,39 +210,7 @@ public class TargetCard extends TargetObject {
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<UUID>();
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for (UUID playerId : game.getPlayer(sourceControllerId).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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switch (zone) {
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case HAND:
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for (Card card : player.getHand().getCards(filter, game)) {
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possibleTargets.add(card.getId());
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}
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break;
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case GRAVEYARD:
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for (Card card : player.getGraveyard().getCards(filter, game)) {
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possibleTargets.add(card.getId());
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}
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break;
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case LIBRARY:
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for (Card card : player.getLibrary().getUniqueCards(game)) {
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if (filter.match(card, game)) {
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possibleTargets.add(card.getId());
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}
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}
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break;
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case EXILED:
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for (Card card : game.getExile().getPermanentExile().getUniqueCards(game)) {
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if (filter.match(card, player.getId(), game)) {
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possibleTargets.add(card.getId());
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}
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}
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break;
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}
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}
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}
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return possibleTargets;
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return possibleTargets(null, sourceControllerId, game);
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}
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public boolean canTarget(UUID id, Cards cards, Game game) {
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