Refactor name of minimum deck size (was startingHandSize) (#10628)

* Refactor: rename starting hand size, it was actually minimum deck size (40, 60 or 100 most of the time)
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Susucre 2023-07-15 23:45:19 +02:00 committed by GitHub
parent a7f78e8190
commit b960b77774
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15 changed files with 36 additions and 31 deletions

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@ -16,7 +16,6 @@ import mage.game.mulligan.Mulligan;
import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.watchers.common.CommanderInfoWatcher;
import mage.watchers.common.CommanderPlaysCountWatcher;
import java.util.*;
import java.util.stream.Stream;
@ -32,8 +31,8 @@ public abstract class GameCommanderImpl extends GameImpl {
protected boolean startingPlayerSkipsDraw = true;
public GameCommanderImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startingLife, int startingHandSize) {
super(attackOption, range, mulligan, startingLife, startingHandSize);
public GameCommanderImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startingLife, int minimumDeckSize) {
super(attackOption, range, mulligan, startingLife, minimumDeckSize);
}
public GameCommanderImpl(final GameCommanderImpl game) {