forked from External/mage
[DSK] Implement Miasma Demon
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85
Mage.Sets/src/mage/cards/m/MiasmaDemon.java
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85
Mage.Sets/src/mage/cards/m/MiasmaDemon.java
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package mage.cards.m;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class MiasmaDemon extends CardImpl {
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public MiasmaDemon(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}{B}");
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this.subtype.add(SubType.DEMON);
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this.power = new MageInt(5);
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this.toughness = new MageInt(4);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Miasma Demon enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new MiasmaDemonEffect()));
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}
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private MiasmaDemon(final MiasmaDemon card) {
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super(card);
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}
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@Override
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public MiasmaDemon copy() {
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return new MiasmaDemon(this);
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}
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}
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class MiasmaDemonEffect extends OneShotEffect {
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MiasmaDemonEffect() {
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super(Outcome.Benefit);
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staticText = "you may discard any number of cards. When you do, " +
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"up to that many target creatures each get -2/-2 until end of turn";
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}
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private MiasmaDemonEffect(final MiasmaDemonEffect effect) {
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super(effect);
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}
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@Override
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public MiasmaDemonEffect copy() {
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return new MiasmaDemonEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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int amount = player.discard(0, Integer.MAX_VALUE, false, source, game).size();
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if (amount < 1) {
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return false;
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}
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ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(
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new BoostTargetEffect(-2, -2), false,
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"Up to that many target creatures each get -2/-2 until end of turn"
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);
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ability.addTarget(new TargetCreaturePermanent(0, amount));
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game.fireReflexiveTriggeredAbility(ability, source);
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return true;
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}
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}
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@ -127,6 +127,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet {
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cards.add(new SetCardInfo("Malevolent Chandelier", 252, Rarity.COMMON, mage.cards.m.MalevolentChandelier.class));
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cards.add(new SetCardInfo("Malevolent Chandelier", 252, Rarity.COMMON, mage.cards.m.MalevolentChandelier.class));
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cards.add(new SetCardInfo("Manifest Dread", 189, Rarity.COMMON, mage.cards.m.ManifestDread.class));
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cards.add(new SetCardInfo("Manifest Dread", 189, Rarity.COMMON, mage.cards.m.ManifestDread.class));
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cards.add(new SetCardInfo("Marina Vendrell's Grimoire", 64, Rarity.RARE, mage.cards.m.MarinaVendrellsGrimoire.class));
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cards.add(new SetCardInfo("Marina Vendrell's Grimoire", 64, Rarity.RARE, mage.cards.m.MarinaVendrellsGrimoire.class));
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cards.add(new SetCardInfo("Miasma Demon", 109, Rarity.UNCOMMON, mage.cards.m.MiasmaDemon.class));
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cards.add(new SetCardInfo("Midnight Mayhem", 222, Rarity.UNCOMMON, mage.cards.m.MidnightMayhem.class));
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cards.add(new SetCardInfo("Midnight Mayhem", 222, Rarity.UNCOMMON, mage.cards.m.MidnightMayhem.class));
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cards.add(new SetCardInfo("Most Valuable Slayer", 144, Rarity.COMMON, mage.cards.m.MostValuableSlayer.class));
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cards.add(new SetCardInfo("Most Valuable Slayer", 144, Rarity.COMMON, mage.cards.m.MostValuableSlayer.class));
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cards.add(new SetCardInfo("Mountain", 275, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 275, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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