[CMM] Implement Narci, Fable Singer (#10685)

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Susucre 2023-07-29 03:27:40 +02:00 committed by GitHub
parent 286696800e
commit b79964530e
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5 changed files with 202 additions and 91 deletions

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@ -80,7 +80,7 @@ class HistoriansBoonTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
StackObject stackObject = game.getStack().getStackObject(event.getTargetId());
Permanent permanent = game.getPermanent(event.getSourceId());
Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
if (stackObject == null
|| permanent == null
|| !permanent.isControlledBy(getControllerId())

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@ -0,0 +1,87 @@
package mage.cards.n;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.FinalChapterAbilityResolvesTriggeredAbility;
import mage.abilities.common.SacrificePermanentTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.LoseLifeOpponentsEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.filter.StaticFilters;
import mage.game.Game;
import java.util.UUID;
/**
* @author Susucr
*/
public final class NarciFableSinger extends CardImpl {
public NarciFableSinger(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{B}{G}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.BARD);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Lifelink
this.addAbility(LifelinkAbility.getInstance());
// Whenever you sacrifice an enchantment, draw a card.
this.addAbility(new SacrificePermanentTriggeredAbility(
new DrawCardSourceControllerEffect(1),
StaticFilters.FILTER_PERMANENT_ENCHANTMENT
));
// Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
this.addAbility(new FinalChapterAbilityResolvesTriggeredAbility(
new NarciFableSingerEffect(), true
));
}
private NarciFableSinger(final NarciFableSinger card) {
super(card);
}
@Override
public NarciFableSinger copy() {
return new NarciFableSinger(this);
}
}
class NarciFableSingerEffect extends OneShotEffect {
NarciFableSingerEffect() {
super(Outcome.Benefit);
staticText = "each opponent loses X life and you gain X life, where X is that Saga's mana value.";
}
private NarciFableSingerEffect(final NarciFableSingerEffect ability) {
super(ability);
}
@Override
public NarciFableSingerEffect copy() {
return new NarciFableSingerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int value = (int) getValue("SAGA_MANACOST");
if (value > 0) {
new LoseLifeOpponentsEffect(value).apply(game, source);
new GainLifeEffect(value).apply(game, source);
}
return true;
}
}

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@ -1,34 +1,25 @@
package mage.cards.t;
import java.util.Optional;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SagaAbility;
import mage.abilities.common.FinalChapterAbilityResolvesTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.CountersOnPermanentsCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.hint.common.CountersOnPermanentsHint;
import mage.abilities.keyword.HexproofAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.cards.*;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
import mage.abilities.hint.common.CountersOnPermanentsHint;
import java.util.UUID;
/**
* @author alexander-novo
@ -49,21 +40,17 @@ public final class TomBombadil extends CardImpl {
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// As long as there are four or more lore counters among Sagas you control, Tom
// Bombadil has hexproof and indestructible.
// As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
new GainAbilitySourceEffect(HexproofAbility.getInstance()),
condition,
"As long as there are four or more lore counters among Sagas you control, {this} has hexproof"));
new GainAbilitySourceEffect(HexproofAbility.getInstance()),
condition,
"As long as there are four or more lore counters among Sagas you control, {this} has hexproof"));
ability.addEffect(new ConditionalContinuousEffect(
new GainAbilitySourceEffect(IndestructibleAbility.getInstance()), condition, "and indestructible"));
new GainAbilitySourceEffect(IndestructibleAbility.getInstance()), condition, "and indestructible"));
this.addAbility(ability.addHint(hint));
// Whenever the final chapter ability of a Saga you control resolves, reveal
// cards from the top of your library until you reveal a Saga card. Put that
// card onto the battlefield and the rest on the bottom of your library in a
// random order. This ability triggers only once each turn.
this.addAbility(new TomBombadilTriggeredAbility().setTriggersOnceEachTurn(true));
// Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
this.addAbility(new FinalChapterAbilityResolvesTriggeredAbility(new TomBombadilEffect()).setTriggersOnceEachTurn(true));
}
private TomBombadil(final TomBombadil card) {
@ -76,71 +63,6 @@ public final class TomBombadil extends CardImpl {
}
}
class TomBombadilTriggeredAbility extends TriggeredAbilityImpl {
public TomBombadilTriggeredAbility() {
super(Zone.BATTLEFIELD, new TomBombadilEffect(), false);
setTriggerPhrase("Whenever the final chapter ability of a Saga you control resolves, ");
}
public TomBombadilTriggeredAbility(final TomBombadilTriggeredAbility ability) {
super(ability);
}
@Override
public TomBombadilTriggeredAbility copy() {
return new TomBombadilTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.RESOLVING_ABILITY;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
// At this point, the stack ability no longer exists, so we can only reference
// the ability that it came from. For EventType.RESOLVING_ABILITY, targetID is
// the ID of the original ability (on the permanent) that the resolving ability
// came from.
Optional<Ability> ability_opt = game.getAbility(event.getTargetId(), event.getSourceId());
if (!ability_opt.isPresent())
return false;
// Make sure it was a triggered ability (needed for checking if it's a chapter
// ability)
Ability ability = ability_opt.get();
if (!(ability instanceof TriggeredAbility))
return false;
// Make sure it was a chapter ability
TriggeredAbility triggeredAbility = (TriggeredAbility) ability;
if (!SagaAbility.isChapterAbility(triggeredAbility))
return false;
// There's a chance that the permanent that this abiltiy came from no longer
// exists, so try and find it on the battlefield or check last known
// information.
// This permanent is needed to check if the resolving ability was the final
// chapter ability on that permanent.
Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
if (permanent == null
|| !permanent.isControlledBy(getControllerId())
|| !permanent.hasSubtype(SubType.SAGA, game)) {
return false;
}
// Find the max chapter number from that permanent
int maxChapter = CardUtil
.castStream(permanent.getAbilities(game).stream(), SagaAbility.class)
.map(SagaAbility::getMaxChapter)
.mapToInt(SagaChapter::getNumber)
.sum();
// Check if the ability was the last one
return SagaAbility.isFinalAbility(triggeredAbility, maxChapter);
}
}
// From PrismaticBridgeEffect
class TomBombadilEffect extends OneShotEffect {

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@ -420,6 +420,7 @@ public final class CommanderMasters extends ExpansionSet {
cards.add(new SetCardInfo("Nadier's Nightblade", 175, Rarity.COMMON, mage.cards.n.NadiersNightblade.class));
cards.add(new SetCardInfo("Nahiri, the Harbinger", 929, Rarity.MYTHIC, mage.cards.n.NahiriTheHarbinger.class));
cards.add(new SetCardInfo("Nahiri, the Lithomancer", 45, Rarity.RARE, mage.cards.n.NahiriTheLithomancer.class));
cards.add(new SetCardInfo("Narci, Fable Singer", 710, Rarity.MYTHIC, mage.cards.n.NarciFableSinger.class));
cards.add(new SetCardInfo("Narset of the Ancient Way", 930, Rarity.MYTHIC, mage.cards.n.NarsetOfTheAncientWay.class));
cards.add(new SetCardInfo("Narset, Enlightened Master", 931, Rarity.MYTHIC, mage.cards.n.NarsetEnlightenedMaster.class));
cards.add(new SetCardInfo("Narset, Parter of Veils", 853, Rarity.UNCOMMON, mage.cards.n.NarsetParterOfVeils.class));

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@ -0,0 +1,101 @@
package mage.abilities.common;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SagaChapter;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
import java.util.Optional;
/**
* @author alexander-novo, Susucr
*/
public class FinalChapterAbilityResolvesTriggeredAbility extends TriggeredAbilityImpl {
private final boolean rememberSaga;
public FinalChapterAbilityResolvesTriggeredAbility(Effect effect) {
this(effect, false);
}
public FinalChapterAbilityResolvesTriggeredAbility(Effect effect, boolean rememberSaga) {
super(Zone.BATTLEFIELD, effect, false);
this.rememberSaga = rememberSaga;
setTriggerPhrase("Whenever the final chapter ability of a Saga you control resolves, ");
}
private FinalChapterAbilityResolvesTriggeredAbility(final FinalChapterAbilityResolvesTriggeredAbility ability) {
super(ability);
this.rememberSaga = ability.rememberSaga;
}
@Override
public FinalChapterAbilityResolvesTriggeredAbility copy() {
return new FinalChapterAbilityResolvesTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.RESOLVING_ABILITY;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
// At this point, the stack ability no longer exists, so we can only reference
// the ability that it came from. For EventType.RESOLVING_ABILITY, targetID is
// the ID of the original ability (on the permanent) that the resolving ability
// came from.
Optional<Ability> ability_opt = game.getAbility(event.getTargetId(), event.getSourceId());
if (!ability_opt.isPresent())
return false;
// Make sure it was a triggered ability (needed for checking if it's a chapter
// ability)
Ability ability = ability_opt.get();
if (!(ability instanceof TriggeredAbility))
return false;
// Make sure it was a chapter ability
TriggeredAbility triggeredAbility = (TriggeredAbility) ability;
if (!SagaAbility.isChapterAbility(triggeredAbility))
return false;
// There's a chance that the permanent that this abiltiy came from no longer
// exists, so try and find it on the battlefield or check last known
// information.
// This permanent is needed to check if the resolving ability was the final
// chapter ability on that permanent.
Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
if (permanent == null
|| !permanent.isControlledBy(getControllerId())
|| !permanent.hasSubtype(SubType.SAGA, game)) {
return false;
}
// Find the max chapter number from that permanent
int maxChapter = CardUtil
.castStream(permanent.getAbilities(game).stream(), SagaAbility.class)
.map(SagaAbility::getMaxChapter)
.mapToInt(SagaChapter::getNumber)
.sum();
// Check if the ability was the last one
if (!SagaAbility.isFinalAbility(triggeredAbility, maxChapter)) {
return false;
}
if (rememberSaga) {
getEffects().setTargetPointer(new FixedTarget(permanent.getId(), game));
getEffects().setValue("SAGA_MANACOST", permanent.getManaValue());
}
return true;
}
}