forked from External/mage
* Fixed a problem with Dash not giving Haste to the creature beginning with the second use of Dash (fixes #4985).
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4e862019f6
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3 changed files with 28 additions and 4 deletions
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@ -1521,8 +1521,9 @@ public abstract class GameImpl implements Game, Serializable {
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@Override
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public void addEffect(ContinuousEffect continuousEffect, Ability source) {
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Ability newAbility = source.copy();
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newAbility.setSourceObject(null, this); // Update the source object to the currently existing Object
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ContinuousEffect newEffect = continuousEffect.copy();
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newEffect.newId();
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newEffect.init(newAbility, this);
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@ -2031,7 +2032,7 @@ public abstract class GameImpl implements Game, Serializable {
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}
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}
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}
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// 704.5s If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number
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// 704.5s If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number
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// and it isn’t the source of a chapter ability that has triggered but not yet left the stack, that Saga’s controller sacrifices it.
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if (perm.hasSubtype(SubType.SAGA, this)) {
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for (Ability sagaAbility : perm.getAbilities()) {
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