[DSK] Implement Acrobatic Cheerleader and per-game trigger limits (#13232)

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Marco Romano 2025-01-15 15:28:30 +01:00 committed by GitHub
parent 3d147552d1
commit b58fbbdd84
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GPG key ID: B5690EEEBB952194
6 changed files with 220 additions and 6 deletions

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@ -10,9 +10,7 @@ import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.BatchEvent;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeBatchEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentToken;
import mage.players.Player;
import mage.util.CardUtil;
@ -31,6 +29,7 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
private Condition interveningIfCondition;
private boolean leavesTheBattlefieldTrigger;
private int triggerLimitEachTurn = Integer.MAX_VALUE; // for "triggers only once|twice each turn"
private int triggerLimitEachGame = Integer.MAX_VALUE; // for "triggers only once|twice"
private boolean doOnlyOnceEachTurn = false;
private boolean replaceRuleText = false; // if true, replace "{this}" with "it" in effect text
private GameEvent triggerEvent = null;
@ -60,6 +59,7 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
this.interveningIfCondition = ability.interveningIfCondition;
this.leavesTheBattlefieldTrigger = ability.leavesTheBattlefieldTrigger;
this.triggerLimitEachTurn = ability.triggerLimitEachTurn;
this.triggerLimitEachGame = ability.triggerLimitEachGame;
this.doOnlyOnceEachTurn = ability.doOnlyOnceEachTurn;
this.replaceRuleText = ability.replaceRuleText;
this.triggerEvent = ability.triggerEvent;
@ -70,7 +70,8 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
public void trigger(Game game, UUID controllerId, GameEvent triggeringEvent) {
//20091005 - 603.4
if (checkInterveningIfClause(game)) {
setLastTrigger(game);
updateTurnCount(game);
updateGameCount(game);
game.addTriggeredAbility(this, triggeringEvent);
}
}
@ -89,7 +90,14 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
);
}
private void setLastTrigger(Game game) {
// Used for triggers with a per-game limit.
private String getKeyGameTriggeredCount(Game game) {
return CardUtil.getCardZoneString(
"gameTriggeredCount|" + getOriginalId(), getSourceId(), game
);
}
private void updateTurnCount(Game game) {
if (triggerLimitEachTurn == Integer.MAX_VALUE) {
return;
}
@ -108,6 +116,16 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
}
}
private void updateGameCount(Game game) {
if (triggerLimitEachGame == Integer.MAX_VALUE) {
return;
}
String keyGameTriggeredCount = getKeyGameTriggeredCount(game);
int lastCount = Optional.ofNullable((Integer) game.getState().getValue(keyGameTriggeredCount)).orElse(0);
// Incrementing the count.
game.getState().setValue(keyGameTriggeredCount, lastCount + 1);
}
@Override
public TriggeredAbilityImpl setTriggerPhrase(String triggerPhrase) {
this.triggerPhrase = triggerPhrase;
@ -126,7 +144,7 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
@Override
public boolean checkTriggeredLimit(Game game) {
return getRemainingTriggersLimitEachTurn(game) > 0;
return getRemainingTriggersLimitEachGame(game) > 0 && getRemainingTriggersLimitEachTurn(game) > 0;
}
@Override
@ -146,6 +164,12 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
return this;
}
@Override
public TriggeredAbility setTriggersLimitEachGame(int limit) {
this.triggerLimitEachGame = limit;
return this;
}
@Override
public int getRemainingTriggersLimitEachTurn(Game game) {
if (triggerLimitEachTurn == Integer.MAX_VALUE) {
@ -165,6 +189,16 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
}
}
@Override
public int getRemainingTriggersLimitEachGame(Game game) {
if (triggerLimitEachGame == Integer.MAX_VALUE) {
return Integer.MAX_VALUE;
}
String keyGameTriggeredCount = getKeyGameTriggeredCount(game);
int count = Optional.ofNullable((Integer) game.getState().getValue(keyGameTriggeredCount)).orElse(0);
return Math.max(0, triggerLimitEachGame - count);
}
@Override
public TriggeredAbility setDoOnlyOnceEachTurn(boolean doOnlyOnce) {
this.doOnlyOnceEachTurn = doOnlyOnce;
@ -300,6 +334,21 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
}
sb.append(" each turn.");
}
if (triggerLimitEachGame != Integer.MAX_VALUE) {
sb.append(" This ability triggers only ");
switch (triggerLimitEachGame) {
case 1:
sb.append("once.");
break;
case 2:
// No card with that behavior yet, so feel free to change the text once one exist
sb.append("twice.");
break;
default:
// No card with that behavior yet, so feel free to change the text once one exist
sb.append(CardUtil.numberToText(triggerLimitEachGame)).append(" times.");
}
}
if (doOnlyOnceEachTurn) {
sb.append(" Do this only once each turn.");
}