[FIN] Implement Beatrix, Loyal Guardian

This commit is contained in:
theelk801 2025-05-14 09:46:34 -04:00
parent ef7a460ed1
commit b4ed7ee350
2 changed files with 91 additions and 0 deletions

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@ -0,0 +1,89 @@
package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.abilities.triggers.BeginningOfCombatTriggeredAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BeatrixLoyalGeneral extends CardImpl {
public BeatrixLoyalGeneral(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{W}{W}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
Ability ability = new BeginningOfCombatTriggeredAbility(new BeatrixLoyalGeneralEffect());
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
}
private BeatrixLoyalGeneral(final BeatrixLoyalGeneral card) {
super(card);
}
@Override
public BeatrixLoyalGeneral copy() {
return new BeatrixLoyalGeneral(this);
}
}
class BeatrixLoyalGeneralEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterControlledPermanent(SubType.EQUIPMENT);
BeatrixLoyalGeneralEffect() {
super(Outcome.Benefit);
staticText = "you may attach any number of Equipment you control to target creature you control";
}
private BeatrixLoyalGeneralEffect(final BeatrixLoyalGeneralEffect effect) {
super(effect);
}
@Override
public BeatrixLoyalGeneralEffect copy() {
return new BeatrixLoyalGeneralEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (player == null || permanent == null) {
return false;
}
TargetPermanent target = new TargetPermanent(0, Integer.MAX_VALUE, filter, true);
player.choose(outcome, target, source, game);
for (UUID targetId : target.getTargets()) {
permanent.addAttachment(targetId, source, game);
}
return true;
}
}

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@ -38,6 +38,8 @@ public final class FinalFantasy extends ExpansionSet {
cards.add(new SetCardInfo("Barret Wallace", 584, Rarity.UNCOMMON, mage.cards.b.BarretWallace.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Bartz and Boko", 175, Rarity.RARE, mage.cards.b.BartzAndBoko.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Bartz and Boko", 469, Rarity.RARE, mage.cards.b.BartzAndBoko.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Beatrix, Loyal General", 426, Rarity.RARE, mage.cards.b.BeatrixLoyalGeneral.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Beatrix, Loyal General", 554, Rarity.RARE, mage.cards.b.BeatrixLoyalGeneral.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Black Mage's Rod", 90, Rarity.COMMON, mage.cards.b.BlackMagesRod.class));
cards.add(new SetCardInfo("Chaos, the Endless", 221, Rarity.UNCOMMON, mage.cards.c.ChaosTheEndless.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Chaos, the Endless", 486, Rarity.UNCOMMON, mage.cards.c.ChaosTheEndless.class, NON_FULL_USE_VARIOUS));