[ZNR] Implemented Shepherd of Heroes

This commit is contained in:
Evan Kranzler 2020-09-01 17:30:48 -04:00
parent fdba488ab5
commit b4c2898b39
4 changed files with 120 additions and 0 deletions

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@ -0,0 +1,52 @@
package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.MultipliedValue;
import mage.abilities.dynamicvalue.common.PartyCount;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.hint.common.PartyCountHint;
import mage.constants.SubType;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
/**
* @author TheElk801
*/
public final class ShepherdOfHeroes extends CardImpl {
private static final DynamicValue xValue = new MultipliedValue(PartyCount.instance, 2);
private static final String rule = "you gain 2 life for each creature in your party. " +
"<i>(Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)</i>";
public ShepherdOfHeroes(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{W}");
this.subtype.add(SubType.ANGEL);
this.subtype.add(SubType.CLERIC);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party.
this.addAbility(new EntersBattlefieldTriggeredAbility(
new GainLifeEffect(xValue).setText("" + rule)
).addHint(PartyCountHint.instance));
}
private ShepherdOfHeroes(final ShepherdOfHeroes card) {
super(card);
}
@Override
public ShepherdOfHeroes copy() {
return new ShepherdOfHeroes(this);
}
}

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@ -34,5 +34,6 @@ public final class ZendikarRising extends ExpansionSet {
cards.add(new SetCardInfo("Nahiri, Heir of the Ancients", 230, Rarity.MYTHIC, mage.cards.n.NahiriHeirOfTheAncients.class));
cards.add(new SetCardInfo("Ruin Crab", 75, Rarity.UNCOMMON, mage.cards.r.RuinCrab.class));
cards.add(new SetCardInfo("Shell Shield", 79, Rarity.COMMON, mage.cards.s.ShellShield.class));
cards.add(new SetCardInfo("Shepherd of Heroes", 38, Rarity.COMMON, mage.cards.s.ShepherdOfHeroes.class));
}
}

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@ -0,0 +1,40 @@
package mage.abilities.dynamicvalue.common;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.constants.SubType;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.*;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public enum PartyCount implements DynamicValue {
instance;
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
// TODO: implement this (in separate branch for now)
return 0;
}
@Override
public PartyCount copy() {
return instance;
}
@Override
public String getMessage() {
return "for each creature in your party. <i>(Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)</i>";
}
@Override
public String toString() {
return "1";
}
}

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@ -0,0 +1,27 @@
package mage.abilities.hint.common;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.PartyCount;
import mage.abilities.dynamicvalue.common.PermanentsYouControlCount;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.game.Game;
/**
* @author TheElk801
*/
public enum PartyCountHint implements Hint {
instance;
private static final Hint hint = new ValueHint("Party size", PartyCount.instance);
@Override
public String getText(Game game, Ability ability) {
return hint.getText(game, ability);
}
@Override
public Hint copy() {
return instance;
}
}