reconnect to games when client reconnects

This commit is contained in:
BetaSteward 2011-07-04 15:15:05 -04:00
parent 1a43757ed0
commit b4b02d0f68
5 changed files with 100 additions and 63 deletions

View file

@ -29,12 +29,16 @@
package mage.server.game;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import mage.cards.Cards;
import mage.game.Game;
import mage.interfaces.callback.ClientCallback;
import mage.server.User;
@ -45,6 +49,7 @@ import mage.view.AbilityPickerView;
import mage.view.CardsView;
import mage.view.GameClientMessage;
import mage.view.GameView;
import mage.view.LookedAtView;
/**
*
@ -52,44 +57,42 @@ import mage.view.GameView;
*/
public class GameSession extends GameWatcher {
private Game game;
private UUID playerId;
private ScheduledFuture<?> futureTimeout;
protected static ScheduledExecutorService timeoutExecutor = ThreadExecutor.getInstance().getTimeoutExecutor();
public GameSession(Game game, UUID userId, UUID playerId) {
super(userId, game.getId());
this.game = game;
super(userId, game);
this.playerId = playerId;
}
public void ask(final String question, final GameView gameView) {
public void ask(final String question) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameAsk", game.getId(), new GameClientMessage(gameView, question)));
user.fireCallback(new ClientCallback("gameAsk", game.getId(), new GameClientMessage(getGameView(), question)));
}
}
}
public void target(final String question, final CardsView cardView, final Set<UUID> targets, final boolean required, final GameView gameView, final Map<String, Serializable> options) {
public void target(final String question, final CardsView cardView, final Set<UUID> targets, final boolean required, final Map<String, Serializable> options) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameTarget", game.getId(), new GameClientMessage(gameView, question, cardView, targets, required, options)));
user.fireCallback(new ClientCallback("gameTarget", game.getId(), new GameClientMessage(getGameView(), question, cardView, targets, required, options)));
}
}
}
public void select(final String message, final GameView gameView) {
public void select(final String message) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameSelect", game.getId(), new GameClientMessage(gameView, message)));
user.fireCallback(new ClientCallback("gameSelect", game.getId(), new GameClientMessage(getGameView(), message)));
}
}
}
@ -114,22 +117,22 @@ public class GameSession extends GameWatcher {
}
}
public void playMana(final String message, final GameView gameView) {
public void playMana(final String message) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gamePlayMana", game.getId(), new GameClientMessage(gameView, message)));
user.fireCallback(new ClientCallback("gamePlayMana", game.getId(), new GameClientMessage(getGameView(), message)));
}
}
}
public void playXMana(final String message, final GameView gameView) {
public void playXMana(final String message) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gamePlayXMana", game.getId(), new GameClientMessage(gameView, message)));
user.fireCallback(new ClientCallback("gamePlayXMana", game.getId(), new GameClientMessage(getGameView(), message)));
}
}
}
@ -153,14 +156,13 @@ public class GameSession extends GameWatcher {
}
}
private synchronized void setupTimeout() {
cancelTimeout();
futureTimeout = timeoutExecutor.schedule(
new Runnable() {
@Override
public void run() {
GameManager.getInstance().timeout(gameId, userId);
GameManager.getInstance().timeout(game.getId(), userId);
}
},
ConfigSettings.getInstance().getMaxSecondsIdle(), TimeUnit.SECONDS
@ -192,4 +194,27 @@ public class GameSession extends GameWatcher {
cancelTimeout();
game.getPlayer(playerId).setResponseInteger(data);
}
@Override
public GameView getGameView() {
GameView gameView = new GameView(game.getState(), game);
gameView.setHand(new CardsView(game.getPlayer(playerId).getHand().getCards(game)));
List<LookedAtView> list = new ArrayList<LookedAtView>();
for (Entry<String, Cards> entry : game.getState().getLookedAt(playerId).entrySet()) {
list.add(new LookedAtView(entry.getKey(), entry.getValue(), game));
}
gameView.setLookedAt(list);
return gameView;
}
public void removeGame() {
UserManager.getInstance().getUser(userId).removeGame(playerId);
}
public UUID getGameId() {
return game.getId();
}
}