forked from External/mage
[BLB] Implement Blooming Blast
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3 changed files with 50 additions and 0 deletions
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@ -4,6 +4,7 @@ import mage.abilities.Ability;
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import mage.game.Game;
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import mage.game.permanent.token.FishNoAbilityToken;
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import mage.game.permanent.token.FoodToken;
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import mage.game.permanent.token.TreasureToken;
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import mage.players.Player;
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/**
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@ -18,6 +19,10 @@ public enum GiftType {
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"a Food", "create a Food token",
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(p, g, s) -> new FoodToken().putOntoBattlefield(1, g, s, p.getId())
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),
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TREASURE(
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"a Treasure", "create a Treasure token",
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(p, g, s) -> new TreasureToken().putOntoBattlefield(1, g, s, p.getId())
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),
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TAPPED_FISH(
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"a tapped Fish", "create a tapped 1/1 blue Fish creature token",
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(p, g, s) -> new FishNoAbilityToken().putOntoBattlefield(1, g, s, p.getId(), true, false)
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