forked from External/mage
* Fixed that if in a multiplayer game the player that selects the starting player concedes before he selects a starting player, a starting player is slected by the game. The game starts now correctly with all remaining players.
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commit
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2 changed files with 51 additions and 17 deletions
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@ -108,12 +108,12 @@ public class LookLibraryControllerEffect extends OneShotEffect {
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if (source instanceof SpellAbility) {
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Card sourceCard = game.getCard(source.getSourceId());
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if (sourceCard != null) {
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windowName = sourceCard.getName();
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windowName = sourceCard.getIdName();
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}
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} else {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent != null) {
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windowName = sourcePermanent.getName();
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windowName = sourcePermanent.getIdName();
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}
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}
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