[OGW] Fixed Surge to work with triggered abilities of permanents.

This commit is contained in:
LevelX2 2015-12-30 11:24:55 +01:00
parent d4692d6371
commit af5ff0f407
5 changed files with 60 additions and 11 deletions

View file

@ -27,9 +27,11 @@
*/
package mage.abilities.condition.common;
import java.util.ArrayList;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.abilities.keyword.SurgeAbility;
import mage.constants.AbilityType;
import mage.game.Game;
/**
@ -52,7 +54,15 @@ public class SurgedCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
// if surge is used for permanents we have to chnage implementation
return source instanceof SurgeAbility;
if (source.getAbilityType().equals(AbilityType.TRIGGERED)) {
@SuppressWarnings("unchecked")
ArrayList<Integer> surgeActivations = (ArrayList) game.getState().getValue(SurgeAbility.SURGE_ACTIVATION_VALUE_KEY + source.getSourceId());
if (surgeActivations != null) {
return surgeActivations.contains(game.getState().getZoneChangeCounter(source.getSourceId()) - 1);
}
return false;
} else {
return source instanceof SurgeAbility;
}
}
}