Implemented Void Maw

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package mage.cards.v;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInExile;
import mage.util.CardUtil;
/**
* @author jeffwadsworth & L_J
*/
public class VoidMaw extends CardImpl {
public VoidMaw(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}{B}");
this.subtype.add(SubType.HORROR);
this.power = new MageInt(4);
this.toughness = new MageInt(5);
// Trample
this.addAbility(TrampleAbility.getInstance());
// If another creature would die, exile it instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new VoidMawEffect()));
// Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(2, 2, Duration.EndOfTurn), new VoidMawCost()));
}
public VoidMaw(final VoidMaw card) {
super(card);
}
@Override
public VoidMaw copy() {
return new VoidMaw(this);
}
}
class VoidMawEffect extends ReplacementEffectImpl {
public VoidMawEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "If another creature would die, exile it instead";
}
public VoidMawEffect(final VoidMawEffect effect) {
super(effect);
}
@Override
public VoidMawEffect copy() {
return new VoidMawEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
if (((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD) {
Permanent permanent = ((ZoneChangeEvent) event).getTarget();
if (permanent != null) {
UUID exileZoneId = CardUtil.getCardExileZoneId(game, source);
if (controller.moveCardsToExile(permanent, source, game, false, exileZoneId, sourceObject.getIdName())) {
return true;
}
}
}
}
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getToZone() == Zone.GRAVEYARD) {
Permanent permanent = ((ZoneChangeEvent) event).getTarget();
if (permanent != null && permanent.getId() != source.getSourceId()) {
if (zEvent.getTarget() != null) { // if it comes from permanent, check if it was a creature on the battlefield
if (zEvent.getTarget().isCreature()) {
return true;
}
} else if (permanent.isCreature()) {
return true;
}
}
}
return false;
}
}
class VoidMawCost extends CostImpl {
public VoidMawCost() {
this.text = "Put a card exiled with {this} into its owner's graveyard";
}
public VoidMawCost(VoidMawCost cost) {
super(cost);
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
Player controller = game.getPlayer(controllerId);
if (controller != null) {
TargetCardInExile target = new TargetCardInExile(new FilterCard(), CardUtil.getCardExileZoneId(game, ability));
target.setNotTarget(true);
Cards cards = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, ability));
if (!cards.isEmpty()
&& controller.choose(Outcome.Benefit, cards, target, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
if (controller.moveCardToGraveyardWithInfo(card, sourceId, game, Zone.EXILED)) {
paid = true;
}
}
}
}
return paid;
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Player player = game.getPlayer(controllerId);
return player != null;
}
@Override
public VoidMawCost copy() {
return new VoidMawCost(this);
}
}