forked from External/mage
clean combat watchers on Cleanup step, in case of 'end the turn' effect (#10705)
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a53abeaf40
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ac609c3714
2 changed files with 4 additions and 2 deletions
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@ -151,7 +151,8 @@ class AnowonTheRuinThiefWatcher extends Watcher {
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST) {
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST
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|| event.getType() == GameEvent.EventType.CLEANUP_STEP_POST) {
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damageMap.clear();
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return;
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}
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@ -134,7 +134,8 @@ class QuartzwoodCrasherWatcher extends Watcher {
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST) {
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST
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|| event.getType() == GameEvent.EventType.CLEANUP_STEP_POST) {
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damageMap.clear();
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return;
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}
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