From aa7676ded44639b6ef210171ca39495e4ea3b475 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sat, 5 Nov 2022 09:43:47 -0400 Subject: [PATCH] [BRO] Implement Coastal Bulwark --- .../src/mage/cards/c/CoastalBulwark.java | 66 +++++++++++++++++++ Mage.Sets/src/mage/sets/TheBrothersWar.java | 1 + 2 files changed, 67 insertions(+) create mode 100644 Mage.Sets/src/mage/cards/c/CoastalBulwark.java diff --git a/Mage.Sets/src/mage/cards/c/CoastalBulwark.java b/Mage.Sets/src/mage/cards/c/CoastalBulwark.java new file mode 100644 index 00000000000..1c07d2153d3 --- /dev/null +++ b/Mage.Sets/src/mage/cards/c/CoastalBulwark.java @@ -0,0 +1,66 @@ +package mage.cards.c; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.Condition; +import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.effects.common.continuous.BoostSourceEffect; +import mage.abilities.effects.keyword.SurveilEffect; +import mage.abilities.hint.ConditionHint; +import mage.abilities.hint.Hint; +import mage.abilities.keyword.DefenderAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; +import mage.filter.common.FilterControlledPermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class CoastalBulwark extends CardImpl { + + private static final Condition condition + = new PermanentsOnTheBattlefieldCondition(new FilterControlledPermanent(SubType.ISLAND)); + private static final Hint hint + = new ConditionHint(condition, "You control and Island"); + + public CoastalBulwark(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}"); + + this.subtype.add(SubType.WALL); + this.power = new MageInt(1); + this.toughness = new MageInt(3); + + // Defender + this.addAbility(DefenderAbility.getInstance()); + + // Coastal Bulwark gets +2/+0 as long as you control an Island. + this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect( + new BoostSourceEffect(2, 0, Duration.WhileOnBattlefield), + condition, "{this} gets +2/+0 as long as you control an Island" + )).addHint(hint)); + + // {2}, {T}: Surveil 1. + Ability ability = new SimpleActivatedAbility(new SurveilEffect(1), new GenericManaCost(2)); + ability.addCost(new TapSourceCost()); + this.addAbility(ability); + } + + private CoastalBulwark(final CoastalBulwark card) { + super(card); + } + + @Override + public CoastalBulwark copy() { + return new CoastalBulwark(this); + } +} diff --git a/Mage.Sets/src/mage/sets/TheBrothersWar.java b/Mage.Sets/src/mage/sets/TheBrothersWar.java index 7ce57f9c3e2..5c0e208536f 100644 --- a/Mage.Sets/src/mage/sets/TheBrothersWar.java +++ b/Mage.Sets/src/mage/sets/TheBrothersWar.java @@ -68,6 +68,7 @@ public final class TheBrothersWar extends ExpansionSet { cards.add(new SetCardInfo("Citanul Stalwart", 175, Rarity.COMMON, mage.cards.c.CitanulStalwart.class)); cards.add(new SetCardInfo("Clay Champion", 230, Rarity.MYTHIC, mage.cards.c.ClayChampion.class)); cards.add(new SetCardInfo("Clay Revenant", 118, Rarity.COMMON, mage.cards.c.ClayRevenant.class)); + cards.add(new SetCardInfo("Coastal Bulwark", 76, Rarity.COMMON, mage.cards.c.CoastalBulwark.class)); cards.add(new SetCardInfo("Combat Courier", 77, Rarity.COMMON, mage.cards.c.CombatCourier.class)); cards.add(new SetCardInfo("Combat Thresher", 35, Rarity.UNCOMMON, mage.cards.c.CombatThresher.class)); cards.add(new SetCardInfo("Conscripted Infantry", 129, Rarity.COMMON, mage.cards.c.ConscriptedInfantry.class));