forked from External/mage
fixed EntersBattlefieldTappedAbility - singleton was a bad idea
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15 changed files with 24 additions and 27 deletions
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@ -53,7 +53,7 @@ public class ReassemblingSkeleton extends CardImpl<ReassemblingSkeleton> {
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnSourceFromGraveyardToBattlefieldEffect(true), new ManaCostsImpl("{1}{B}")));
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this.addAbility(new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(true), new ManaCostsImpl("{1}{B}")));
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}
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public ReassemblingSkeleton(final ReassemblingSkeleton card) {
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