forked from External/mage
[BRO] Implemented Zephyr Sentinel
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103
Mage.Sets/src/mage/cards/z/ZephyrSentinel.java
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Mage.Sets/src/mage/cards/z/ZephyrSentinel.java
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package mage.cards.z;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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*
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* @author weirddan455
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*/
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public final class ZephyrSentinel extends CardImpl {
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private static final FilterControlledCreaturePermanent filter
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= new FilterControlledCreaturePermanent("other creature you control");
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static {
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filter.add(AnotherPredicate.instance);
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}
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public ZephyrSentinel(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
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Ability ability = new EntersBattlefieldTriggeredAbility(new ZephyrSentinelEffect());
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ability.addTarget(new TargetControlledCreaturePermanent(0, 1, filter, false));
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this.addAbility(ability);
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}
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private ZephyrSentinel(final ZephyrSentinel card) {
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super(card);
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}
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@Override
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public ZephyrSentinel copy() {
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return new ZephyrSentinel(this);
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}
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}
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class ZephyrSentinelEffect extends OneShotEffect {
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public ZephyrSentinelEffect() {
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super(Outcome.ReturnToHand);
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this.staticText = "return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on {this}";
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}
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private ZephyrSentinelEffect(final ZephyrSentinelEffect effect) {
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super(effect);
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}
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@Override
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public ZephyrSentinelEffect copy() {
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return new ZephyrSentinelEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent targetPermanent = game.getPermanent(source.getFirstTarget());
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if (targetPermanent == null) {
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return false;
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}
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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boolean soldier = targetPermanent.hasSubtype(SubType.SOLDIER, game);
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controller.moveCards(targetPermanent, Zone.HAND, source, game);
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if (soldier) {
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Permanent sourcePermanent = source.getSourcePermanentIfItStillExists(game);
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if (sourcePermanent != null) {
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sourcePermanent.addCounters(CounterType.P1P1.createInstance(), source, game);
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}
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}
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return true;
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}
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}
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@ -199,6 +199,7 @@ public final class TheBrothersWar extends ExpansionSet {
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cards.add(new SetCardInfo("Yotian Frontliner", 42, Rarity.UNCOMMON, mage.cards.y.YotianFrontliner.class));
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cards.add(new SetCardInfo("Yotian Medic", 33, Rarity.COMMON, mage.cards.y.YotianMedic.class));
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cards.add(new SetCardInfo("Yotian Tactician", 228, Rarity.UNCOMMON, mage.cards.y.YotianTactician.class));
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cards.add(new SetCardInfo("Zephyr Sentinel", 74, Rarity.UNCOMMON, mage.cards.z.ZephyrSentinel.class));
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cards.removeIf(setCardInfo -> unfinished.contains(setCardInfo.getName())); // remove when mechanic is implemented
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}
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