added optimization for simulations - don't construct Strings for messages that will never be used

This commit is contained in:
betasteward 2015-03-31 09:44:22 -04:00
parent 9f834bc6f7
commit a878d4879b
67 changed files with 313 additions and 205 deletions

View file

@ -64,7 +64,8 @@ public class FightTargetSourceEffect extends OneShotEffect {
}
}
}
game.informPlayers(originalPermanent.getLogName() + ": Fighting effect has been fizzled.");
if (!game.isSimulation())
game.informPlayers(originalPermanent.getLogName() + ": Fighting effect has been fizzled.");
}
return false;
}