added optimization for simulations - don't construct Strings for messages that will never be used

This commit is contained in:
betasteward 2015-03-31 09:44:22 -04:00
parent 9f834bc6f7
commit a878d4879b
67 changed files with 313 additions and 205 deletions

View file

@ -69,7 +69,8 @@ public class CopyTargetSpellEffect extends OneShotEffect {
if (activateMessage.startsWith(" casts ")) {
activateMessage = activateMessage.substring(6);
}
game.informPlayers(player.getName() + " copies " + activateMessage);
if (!game.isSimulation())
game.informPlayers(player.getName() + " copies " + activateMessage);
return true;
}
return false;