Clean up triggered ability text generation (#10627)

* move "or battle" to its own class

* move "or planeswalker" to its own class

* remove strange way of setting custom text

* finally remove getTriggerPhrase

* copy constructor visibility

* fix Vraska
This commit is contained in:
xenohedron 2023-07-15 16:49:40 -04:00 committed by GitHub
parent e2cff095b3
commit a7f78e8190
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GPG key ID: 4AEE18F83AFDEB23
30 changed files with 232 additions and 191 deletions

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@ -6,7 +6,6 @@ import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
@ -15,48 +14,20 @@ import mage.target.targetpointer.FixedTarget;
public class DealsCombatDamageToAPlayerTriggeredAbility extends TriggeredAbilityImpl {
protected final boolean setTargetPointer;
protected String text;
protected boolean onlyOpponents;
private boolean orPlaneswalker = false;
private boolean orBattle = false;
public DealsCombatDamageToAPlayerTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, false);
}
public DealsCombatDamageToAPlayerTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) {
this(effect, optional, setTargetPointer, false);
}
public DealsCombatDamageToAPlayerTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer, boolean onlyOpponents) {
super(Zone.BATTLEFIELD, effect, optional);
this.setTargetPointer = setTargetPointer;
this.onlyOpponents = onlyOpponents;
setTriggerPhrase("Whenever {this} deals combat damage to a player, ");
}
public DealsCombatDamageToAPlayerTriggeredAbility(Effect effect, boolean optional, String text, boolean setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
this.text = text;
this.setTargetPointer = setTargetPointer;
}
public DealsCombatDamageToAPlayerTriggeredAbility(final DealsCombatDamageToAPlayerTriggeredAbility ability) {
protected DealsCombatDamageToAPlayerTriggeredAbility(final DealsCombatDamageToAPlayerTriggeredAbility ability) {
super(ability);
this.text = ability.text;
this.setTargetPointer = ability.setTargetPointer;
this.onlyOpponents = ability.onlyOpponents;
this.orPlaneswalker = ability.orPlaneswalker;
this.orBattle = ability.orBattle;
}
public DealsCombatDamageToAPlayerTriggeredAbility setOrPlaneswalker(boolean orPlaneswalker) {
this.orPlaneswalker = orPlaneswalker;
return this;
}
public DealsCombatDamageToAPlayerTriggeredAbility setOrBattle(boolean orBattle) {
this.orBattle = orBattle;
return this;
}
@Override
@ -66,8 +37,7 @@ public class DealsCombatDamageToAPlayerTriggeredAbility extends TriggeredAbility
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.DAMAGED_PERMANENT;
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
@ -76,20 +46,6 @@ public class DealsCombatDamageToAPlayerTriggeredAbility extends TriggeredAbility
|| !((DamagedEvent) event).isCombatDamage()) {
return false;
}
switch (event.getType()) {
case DAMAGED_PLAYER:
if (onlyOpponents && !game.getOpponents(getControllerId()).contains(event.getTargetId())) {
return false;
}
break;
case DAMAGED_PERMANENT:
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent == null
|| (!orPlaneswalker || !permanent.isPlaneswalker(game))
&& (!orBattle || !permanent.isBattle(game))) {
return false;
}
}
getAllEffects().setValue("damage", event.getAmount());
if (setTargetPointer) {
getAllEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
@ -97,21 +53,4 @@ public class DealsCombatDamageToAPlayerTriggeredAbility extends TriggeredAbility
return true;
}
@Override
public String getRule() {
if (text == null || text.isEmpty()) {
return super.getRule();
}
return text;
}
// TODO: This class needs refactoring to specify onlyOppontns and OrPLaneswalkers in constructor
@Override
public String getTriggerPhrase() {
return "Whenever {this} deals combat damage to "
+ (onlyOpponents ? "an opponent" : "a player")
+ (orPlaneswalker ? " or planeswalker" : "")
+ (orBattle ? " or battle" : "")
+ ", ";
}
}