forked from External/mage
Added "Last-Ditch Effort"
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Mage.Sets/src/mage/sets/urzaslegacy/LastDitchEffort.java
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Mage.Sets/src/mage/sets/urzaslegacy/LastDitchEffort.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.urzaslegacy;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.costs.VariableCost;
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import mage.abilities.costs.common.PayVariableLifeCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.EntwineAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetCard;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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*
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* @author emerald000
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*/
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public class LastDitchEffort extends CardImpl {
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public LastDitchEffort(UUID ownerId) {
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super(ownerId, 83, "Last-Ditch Effort", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{R}");
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this.expansionSetCode = "ULG";
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// Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player.
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this.getSpellAbility().addEffect(new LastDitchEffortEffect());
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer(1));
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}
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public LastDitchEffort(final LastDitchEffort card) {
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super(card);
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}
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@Override
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public LastDitchEffort copy() {
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return new LastDitchEffort(this);
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}
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}
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class LastDitchEffortEffect extends OneShotEffect {
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LastDitchEffortEffect() {
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super(Outcome.Damage);
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this.staticText = "Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player.";
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}
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LastDitchEffortEffect(final LastDitchEffortEffect effect) {
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super(effect);
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}
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@Override
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public LastDitchEffortEffect copy() {
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return new LastDitchEffortEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Target target = new TargetControlledCreaturePermanent(0, Integer.MAX_VALUE, new FilterControlledCreaturePermanent(), true);
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player.chooseTarget(Outcome.Sacrifice, target, source, game);
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int numSacrificed = 0;
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for (UUID permanentId : target.getTargets()) {
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Permanent permanent = game.getPermanent(permanentId);
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if (permanent != null) {
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if (permanent.sacrifice(source.getSourceId(), game)) {
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numSacrificed++;
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}
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}
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}
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if (numSacrificed > 0) {
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int damage = numSacrificed;
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UUID uuid = this.getTargetPointer().getFirst(game, source);
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Permanent permanent = game.getPermanent(uuid);
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Player opponent = game.getPlayer(uuid);
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if (permanent != null) {
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permanent.damage(damage, source.getSourceId(), game, false, true);
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}
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if (opponent != null) {
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opponent.damage(damage, source.getSourceId(), game, false, true);
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}
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return true;
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}
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return true;
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}
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return false;
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}
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}
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