forked from External/mage
[LTC] Implement Fealty to the Realm
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12 changed files with 124 additions and 55 deletions
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@ -8,7 +8,6 @@ import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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* @author nantuko
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@ -33,41 +32,17 @@ public class ControlEnchantedEffect extends ContinuousEffectImpl {
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return new ControlEnchantedEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent enchantment = game.getPermanent(source.getSourceId());
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Player controllerOfEnchantment = game.getPlayer(source.getControllerId());
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if (enchantment != null
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&& enchantment.getAttachedTo() != null
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&& controllerOfEnchantment != null) {
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Permanent permanent = game.getPermanent(enchantment.getAttachedTo());
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if (permanent != null) {
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switch (layer) {
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case ControlChangingEffects_2:
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if (sublayer == SubLayer.NA) {
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permanent.changeControllerId(enchantment.getControllerId(), game, source);
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permanent.getAbilities().forEach((ability) -> {
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ability.setControllerId(enchantment.getControllerId());
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});
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}
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break;
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}
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return true;
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} else { //remove effect if the aura or attachedTo permanent or controller of the enchantment is null
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discard();
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}
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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Permanent enchantment = source.getSourcePermanentIfItStillExists(game);
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if (enchantment == null) {
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return false;
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}
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Permanent permanent = game.getPermanent(enchantment.getAttachedTo());
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if (permanent == null) {
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return false;
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}
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permanent.changeControllerId(source.getControllerId(), game, source);
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return true;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.ControlChangingEffects_2;
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}
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}
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