forked from External/mage
* Howlpack Avenger - fixed game error on usage (#9781)
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6 changed files with 23 additions and 4 deletions
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@ -112,7 +112,12 @@ public class GameEvent implements Serializable {
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flag true = comabat damage - other damage = false
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*/
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DAMAGED_PLAYER,
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/* DAMAGED_PLAYER_BATCH
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combines all player damaged events in one single event
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*/
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DAMAGED_PLAYER_BATCH,
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/* DAMAGE_CAUSES_LIFE_LOSS,
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targetId the id of the damaged player
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sourceId sourceId of the ability which caused the damage, can be null for default events like combat
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@ -387,9 +392,15 @@ public class GameEvent implements Serializable {
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flag not used for this event
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*/
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OPTION_USED,
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DAMAGE_PERMANENT,
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DAMAGED_PERMANENT,
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/* DAMAGED_PERMANENT_BATCH
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combine all permanent damage events to single event
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*/
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DAMAGED_PERMANENT_BATCH,
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DESTROY_PERMANENT,
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/* DESTROY_PERMANENT_BY_LEGENDARY_RULE
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targetId id of the permanent to destroy
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