From a638fcb3139e89b18e2d70519fb420b91f741043 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 7 Feb 2018 00:45:07 +0100 Subject: [PATCH] * Mox Diamond - Fixed a bug that the card disappeard if no land was sacrificed. --- Mage.Sets/src/mage/cards/m/MoxDiamond.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/m/MoxDiamond.java b/Mage.Sets/src/mage/cards/m/MoxDiamond.java index adc3c8950ce..2e5f2d7f0ce 100644 --- a/Mage.Sets/src/mage/cards/m/MoxDiamond.java +++ b/Mage.Sets/src/mage/cards/m/MoxDiamond.java @@ -105,7 +105,7 @@ class MoxDiamondReplacementEffect extends ReplacementEffectImpl { player.discard(game.getCard(target.getFirstTarget()), source, game); return false; } else { - Permanent permanent = game.getPermanent(event.getTargetId()); + Permanent permanent = game.getPermanentEntering(event.getTargetId()); if (permanent != null) { player.moveCards(permanent, Zone.GRAVEYARD, source, game); }