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spjspj - Add Cleansing Meditation (Torment)
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Mage.Sets/src/mage/sets/torment/CleansingMeditation.java
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Mage.Sets/src/mage/sets/torment/CleansingMeditation.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.torment;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterEnchantmentPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author spjspj
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*/
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public class CleansingMeditation extends CardImpl {
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public CleansingMeditation(UUID ownerId) {
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super(ownerId, 3, "Cleansing Meditation", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{1}{W}{W}");
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this.expansionSetCode = "TOR";
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// Destroy all enchantments.
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// Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield
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this.getSpellAbility().addEffect(new CleansingMeditationEffect());
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}
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public CleansingMeditation(final CleansingMeditation card) {
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super(card);
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}
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@Override
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public CleansingMeditation copy() {
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return new CleansingMeditation(this);
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}
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}
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class CleansingMeditationEffect extends OneShotEffect {
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public CleansingMeditationEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "Destroy all enchantments.<br>Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.";
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}
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public CleansingMeditationEffect(final CleansingMeditationEffect effect) {
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super(effect);
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}
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@Override
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public CleansingMeditationEffect copy() {
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return new CleansingMeditationEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Cards cardsToBattlefield = new CardsImpl();
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// Threshold?
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boolean threshold = false;
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DynamicValue c = new CardsInControllerGraveyardCount();
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int numCards = c.calculate(game, source, this);
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if (numCards >= 7) {
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threshold = true;
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}
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Player controller = game.getPlayer(source.getControllerId());
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterEnchantmentPermanent(), source.getControllerId(), source.getSourceId(), game)) {
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if (permanent != null && permanent.destroy(source.getSourceId(), game, false)) {
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if (threshold && controller != null && permanent.getOwnerId().equals(controller.getId())) {
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cardsToBattlefield.add(permanent);
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}
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}
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}
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if (threshold && controller != null) {
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controller.moveCards(cardsToBattlefield, Zone.BATTLEFIELD, source, game);
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}
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return true;
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}
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}
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