[MBS] Brass Squire, [ZEN] Kor Outfitter

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North 2011-08-14 22:55:17 +03:00
parent 3521c7dd08
commit a472f53036
2 changed files with 218 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.mirrodinbesieged;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author North
*/
public class BrassSquire extends CardImpl<BrassSquire> {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("Equipment you control");
static {
filter.getSubtype().add("Equipment");
}
public BrassSquire(UUID ownerId) {
super(ownerId, 101, "Brass Squire", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
this.expansionSetCode = "MBS";
this.subtype.add("Myr");
this.power = new MageInt(1);
this.toughness = new MageInt(3);
// {tap}: Attach target Equipment you control to target creature you control.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new EquipEffect(), new TapSourceCost());
ability.addTarget(new TargetControlledPermanent(filter));
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
}
public BrassSquire(final BrassSquire card) {
super(card);
}
@Override
public BrassSquire copy() {
return new BrassSquire(this);
}
}
class EquipEffect extends OneShotEffect<EquipEffect> {
public EquipEffect() {
super(Outcome.BoostCreature);
staticText = "Attach target Equipment you control to target creature you control";
}
public EquipEffect(final EquipEffect effect) {
super(effect);
}
@Override
public EquipEffect copy() {
return new EquipEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent equipment = game.getPermanent(source.getFirstTarget());
Permanent creature = game.getPermanent(source.getTargets().get(1).getFirstTarget());
if (creature != null && equipment != null) {
return creature.addAttachment(equipment.getId(), game);
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.zendikar;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author North
*/
public class KorOutfitter extends CardImpl<KorOutfitter> {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("Equipment you control");
static {
filter.getSubtype().add("Equipment");
}
public KorOutfitter(UUID ownerId) {
super(ownerId, 21, "Kor Outfitter", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{W}{W}");
this.expansionSetCode = "ZEN";
this.subtype.add("Kor");
this.subtype.add("Soldier");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
Ability ability = new EntersBattlefieldTriggeredAbility(new EquipEffect(), true);
ability.addTarget(new TargetControlledPermanent(filter));
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
}
public KorOutfitter(final KorOutfitter card) {
super(card);
}
@Override
public KorOutfitter copy() {
return new KorOutfitter(this);
}
}
class EquipEffect extends OneShotEffect<EquipEffect> {
public EquipEffect() {
super(Outcome.BoostCreature);
staticText = "attach target Equipment you control to target creature you control";
}
public EquipEffect(final EquipEffect effect) {
super(effect);
}
@Override
public EquipEffect copy() {
return new EquipEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent equipment = game.getPermanent(source.getFirstTarget());
Permanent creature = game.getPermanent(source.getTargets().get(1).getFirstTarget());
if (creature != null && equipment != null) {
return creature.addAttachment(equipment.getId(), game);
}
return false;
}
}