forked from External/mage
* Karn Liberated - fixed that after using its -14 ability the game does not properly set the starting player of the new game (fixes #3786).
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3 changed files with 51 additions and 35 deletions
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@ -442,6 +442,8 @@ public interface Game extends MageItem, Serializable {
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UUID getStartingPlayerId();
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void setStartingPlayerId(UUID startingPlayerId);
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void saveRollBackGameState();
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boolean canRollbackTurns(int turnsToRollback);
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