From a3884da13bd3e805fa01aa99c740e80982b95bbb Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sun, 31 Mar 2019 16:15:13 -0400 Subject: [PATCH] updated WAR spoiler --- Utils/mtg-cards-data.txt | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index a94f2076d69..3da2b976071 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -34855,7 +34855,9 @@ Ajani's Pridemate|War of the Spark|4|U|{1}{W}|Creature - Cat Soldier|2|2|Wheneve Ignite the Beacon|War of the Spark|18|R|{4}{W}|Instant|||Search your library for up to to two planeswalker cards, reveal them, put them into your hand, then shuffle your library.| Ravnica at War|War of the Spark|28|R|{3}{W}|Sorcery|||Exile all multicolored permanents.| Flux Channeler|War of the Spark|52|U|{2}{U}|Creature - Human Wizard|2|2|Whenever you cast a noncreature spell, proliferate.| +Jace, Wielder of Mysteries|War of the Spark|54|R|{1}{U}{U}{U}|Legendary Planeswalker - Jace|4|If you would draw a card while your library has no cards in it, you win the game instead.$+1 Target player puts the top two cards of their library into their graveyard. Draw a card.$-8: Draw seven cards. Then if your library has no cards in it, you win the game.| No Escape|War of the Spark|63|C|{2}{U}|Instant|||Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.$Scry 1.| +Relentless Advance|War of the Spark|64|C|{3}{U}|Sorcery|||Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.| Bolas's Citadel|War of the Spark|79|R|{3}{B}{B}{B}|Legendary Artifact|||You may look at the top card of your library any time.$You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.${T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.| Dreadhorde Invasion|War of the Spark|86|R|{1}{B}|Enchantment|||At the beginning of your upkeep, you lose 1 life and amass 1.$Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.| Herald of the Dreadhorde|War of the Spark|93|C|{3}{B}|Creature - Zombie Warrior|3|2|When Herald of the Dreadhorde dies, amass 2.| @@ -34865,6 +34867,9 @@ Ob Nixilis's Cruelty|War of the Spark|101|C|{2}{B}|Instant|||Target creature get Vraska's Finisher|War of the Spark|112|C|{2}{B}|Creature - Gorgon Assassin|3|2|When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.| Tibalt, Rakish Instigator|War of the Spark|146|U|{2}{R}|Legendary Planeswalker - Tibalt|5|Your opponents can't gain life.$-2: Create a 1/1 red Devil creature token with "Whenever this creature dies, it deals 1 damage to any target.| Tibalt's Rager|War of the Spark|147|U|{1}{R}|Creature - Devil|1|2|When Tibalt's Rager dies, it deals 1 damage to any target.${1}{R}: Tibalt's Rager gets +2/+0 until end of turn.| +Arlinn, Voice of the Pack|War of the Spark|150|U|{4}{G}{G}|Legendary Planeswalker - Arlinn|7|Each creature you control that's a Wolf or Werewolf enters the battlefield with an additional +1/+1 counter on it.$-2: Create a 2/2 green Wolf creature token.| +Arlinn's Wolf|War of the Spark|151|C|{2}{G}|Creature - Wolf|3|2|Arlinn's Wolf can't be blocked by creatures with power 2 or less.| +Paradise Druid|War of the Spark|171|U|{1}{G}|Creature - Elf Druid|2|1|Paradise Druid has hexproof as long as it's untapped.${T}: Add one mana of any color.| Ajani, the Greathearted|War of the Spark|184|R|{2}{G}{W}|Legendary Planeswalker - Ajani|0|Creatures you control have vigilance.$+1: You gain 3 life.$-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.| Invade the City|War of the Spark|201|U|{1}{U}{R}|Sorcery|||Amass X, where X is the number of instant and sorcery cards in your graveyard.| Time Wipe|War of the Spark|223|R|{2}{W}{W}{U}|Sorcery|||Return a creature you control to its owner's hand, then destroy all creatures.|