forked from External/mage
* Fixed some corner cases for Worl Enchantment State-Based actions (704.5k).
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7 changed files with 161 additions and 54 deletions
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@ -373,7 +373,16 @@ public interface Game extends MageItem, Serializable {
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void addCommander(Commander commander);
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void addPermanent(Permanent permanent);
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/**
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* Adds a permanent to the battlefield
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*
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* @param permanent
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* @param createOrder upcounting number from state about the create order of
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* all permanents. Can equal for multiple permanents, if
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* they go to battlefield at the same time. If the value
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* is set to 0, a next number will be set automatically.
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*/
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void addPermanent(Permanent permanent, int createOrder);
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// priority method
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void sendPlayerAction(PlayerAction playerAction, UUID playerId, Object data);
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