forked from External/mage
Added F10 to skip priority while the stack resolves.
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08c9dc32be
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a2484cc6d9
6 changed files with 75 additions and 8 deletions
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@ -71,6 +71,7 @@ public class PlayerView implements Serializable {
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private final boolean passedTurn; // F4
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private final boolean passedUntilEndOfTurn; // F5
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private final boolean passedUntilNextMain; // F6
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private final boolean passedUntilStackResolved; // F8
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private final boolean passedAllTurns; // F9
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public PlayerView(Player player, GameState state, Game game, UUID createdForPlayerId) {
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@ -140,6 +141,7 @@ public class PlayerView implements Serializable {
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this.passedUntilEndOfTurn = player.getPassedUntilEndOfTurn();
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this.passedUntilNextMain = player.getPassedUntilNextMain();
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this.passedAllTurns = player.getPassedAllTurns();
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this.passedUntilStackResolved = player.getPassedUntilStackResolved();
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}
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private boolean showInBattlefield(Permanent permanent, GameState state) {
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@ -255,4 +257,7 @@ public class PlayerView implements Serializable {
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return passedAllTurns;
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}
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public boolean isPassedUntilStackResolved() {
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return passedUntilStackResolved;
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}
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}
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