forked from External/mage
Fixed potential NPE errors in getPhase usage (fixed Berserker's Frenzy, etc)
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cfd7464b49
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a15a0daa04
81 changed files with 162 additions and 130 deletions
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@ -23,13 +23,13 @@ public class DealsDamageToOneOrMoreCreaturesTriggeredAbility extends DealsDamage
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public boolean checkTrigger(GameEvent event, Game game) {
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if (super.checkTrigger(event, game)) {
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// check that combat damage does only once trigger also if multiple creatures were damaged because they block or were blocked by source
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if (game.getTurn().getStepType() == PhaseStep.COMBAT_DAMAGE
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|| game.getTurn().getStepType() == PhaseStep.FIRST_COMBAT_DAMAGE) {
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if (game.getTurnStepType() == PhaseStep.COMBAT_DAMAGE
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|| game.getTurnStepType() == PhaseStep.FIRST_COMBAT_DAMAGE) {
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String stepHash = (String) game.getState().getValue("damageStep" + getOriginalId());
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String newStepHash = game.getStep().getType().toString() + game.getTurnNum();
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String newStepHash = game.getTurnStepType().toString() + game.getTurnNum();
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if (!newStepHash.equals(stepHash)) {
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// this ability did not trigger during this damage step
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game.getState().setValue("damageStep" + getOriginalId(), game.getStep().getType().toString() + game.getTurnNum());
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game.getState().setValue("damageStep" + getOriginalId(), game.getTurnStepType().toString() + game.getTurnNum());
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return true;
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}
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} else {
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