Set the 'onlyCombat' parameter to true

This commit is contained in:
Pete Rossi 2016-11-30 19:24:42 -08:00
parent 8427d9086f
commit a14232cce2

View file

@ -55,7 +55,7 @@ public class SpectersShroud extends CardImpl {
// Equipped creature gets +1/+0.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0)));
// Whenever equipped creature deals combat damage to a player, that player discards a card.
this.addAbility(new DealsDamageToAPlayerAttachedTriggeredAbility(new DiscardTargetEffect(1), "equipped creature", false, true, false));
this.addAbility(new DealsDamageToAPlayerAttachedTriggeredAbility(new DiscardTargetEffect(1), "equipped creature", false, true, true));
// Equip {1}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));
}