* GUI: added additional target arrows to stack objects (now you can see triggered or affected permanents and another related links, see #6918);

* Amulet of Vigor - improved combo support for multi triggers (now you can see triggered land name and chooses stack order, see #6918);
This commit is contained in:
Oleg Agafonov 2020-12-17 03:05:58 +04:00
parent 9c56ff90d3
commit a0a1dcb39f
12 changed files with 177 additions and 96 deletions

View file

@ -1,6 +1,5 @@
package mage.target.targetpointer;
import java.util.*;
import mage.MageObject;
import mage.abilities.Ability;
import mage.cards.Card;
@ -8,7 +7,9 @@ import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
public class SecondTargetPointer implements TargetPointer {
import java.util.*;
public class SecondTargetPointer extends TargetPointerImpl {
private Map<UUID, Integer> zoneChangeCounter = new HashMap<>();
@ -17,11 +18,14 @@ public class SecondTargetPointer implements TargetPointer {
}
public SecondTargetPointer() {
super();
}
public SecondTargetPointer(SecondTargetPointer firstTargetPointer) {
public SecondTargetPointer(final SecondTargetPointer targetPointer) {
super(targetPointer);
this.zoneChangeCounter = new HashMap<>();
for (Map.Entry<UUID, Integer> entry : firstTargetPointer.zoneChangeCounter.entrySet()) {
for (Map.Entry<UUID, Integer> entry : targetPointer.zoneChangeCounter.entrySet()) {
this.zoneChangeCounter.put(entry.getKey(), entry.getValue());
}
}
@ -71,7 +75,7 @@ public class SecondTargetPointer implements TargetPointer {
}
@Override
public TargetPointer copy() {
public SecondTargetPointer copy() {
return new SecondTargetPointer(this);
}