* GUI: added additional target arrows to stack objects (now you can see triggered or affected permanents and another related links, see #6918);

* Amulet of Vigor - improved combo support for multi triggers (now you can see triggered land name and chooses stack order, see #6918);
This commit is contained in:
Oleg Agafonov 2020-12-17 03:05:58 +04:00
parent 9c56ff90d3
commit a0a1dcb39f
12 changed files with 177 additions and 96 deletions

View file

@ -5,10 +5,6 @@
*/
package mage.target.targetpointer;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.MageObjectReference;
import mage.abilities.Ability;
@ -18,10 +14,15 @@ import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import java.util.UUID;
/**
* @author LevelX2
*/
public class FixedTargets implements TargetPointer {
public class FixedTargets extends TargetPointerImpl {
final ArrayList<MageObjectReference> targets = new ArrayList<>();
final ArrayList<UUID> targetsNotInitialized = new ArrayList<>();
@ -29,11 +30,15 @@ public class FixedTargets implements TargetPointer {
private boolean initialized;
public FixedTargets(UUID targetId) {
super();
targetsNotInitialized.add(targetId);
this.initialized = false;
}
public FixedTargets(Cards cards, Game game) {
super();
for (UUID targetId : cards) {
MageObjectReference mor = new MageObjectReference(targetId, game);
targets.add(mor);
@ -42,6 +47,8 @@ public class FixedTargets implements TargetPointer {
}
public FixedTargets(List<Permanent> permanents, Game game) {
super();
for (Permanent permanent : permanents) {
MageObjectReference mor = new MageObjectReference(permanent.getId(), permanent.getZoneChangeCounter(game), game);
targets.add(mor);
@ -50,6 +57,8 @@ public class FixedTargets implements TargetPointer {
}
public FixedTargets(Set<Card> cards, Game game) {
super();
for (Card card : cards) {
MageObjectReference mor = new MageObjectReference(card.getId(), card.getZoneChangeCounter(game), game);
targets.add(mor);
@ -57,10 +66,12 @@ public class FixedTargets implements TargetPointer {
this.initialized = true;
}
private FixedTargets(final FixedTargets fixedTargets) {
this.targets.addAll(fixedTargets.targets);
this.targetsNotInitialized.addAll(fixedTargets.targetsNotInitialized);
this.initialized = fixedTargets.initialized;
private FixedTargets(final FixedTargets targetPointer) {
super(targetPointer);
this.targets.addAll(targetPointer.targets);
this.targetsNotInitialized.addAll(targetPointer.targetsNotInitialized);
this.initialized = targetPointer.initialized;
}
@Override
@ -97,7 +108,7 @@ public class FixedTargets implements TargetPointer {
}
@Override
public TargetPointer copy() {
public FixedTargets copy() {
return new FixedTargets(this);
}