diff --git a/Mage.Sets/src/mage/cards/a/ArmoryAutomaton.java b/Mage.Sets/src/mage/cards/a/ArmoryAutomaton.java index f4fe5b25bb4..f56d6acc10b 100644 --- a/Mage.Sets/src/mage/cards/a/ArmoryAutomaton.java +++ b/Mage.Sets/src/mage/cards/a/ArmoryAutomaton.java @@ -88,7 +88,9 @@ class ArmoryAutomatonEffect extends OneShotEffect { while (player.canRespond() && countBattlefield > 0 && player.chooseUse(Outcome.Benefit, "Select and attach a target Equipment?", source, game)) { Target targetEquipment = new TargetPermanent(currentFilter); targetEquipment.setRequired(false); - if (player.choose(Outcome.Benefit, targetEquipment, source.getSourceId(), game)) { + if (player.choose(Outcome.Benefit, targetEquipment, source.getSourceId(), game) && targetEquipment.getFirstTarget() != null) { + currentFilter.add(Predicates.not(new PermanentIdPredicate(targetEquipment.getFirstTarget()))); // exclude selected for next time + Permanent aura = game.getPermanent(targetEquipment.getFirstTarget()); if (aura != null) { Permanent attachedTo = game.getPermanent(aura.getAttachedTo()); @@ -96,10 +98,9 @@ class ArmoryAutomatonEffect extends OneShotEffect { attachedTo.removeAttachment(aura.getId(), game); } sourcePermanent.addAttachment(aura.getId(), game); - - // exclude selected - currentFilter.add(Predicates.not(new PermanentIdPredicate(aura.getId()))); } + } else { + break; } countBattlefield = game.getBattlefield().getAllActivePermanents(currentFilter, game).size(); }