forked from External/mage
Rework drawing cards and associated replacement effects; implement [WHO] River Song (#12700)
* remove unused scoring system code * add test for Alms Collector replacement effect * flatten draw cards into single method in PlayerImpl * remove outdated MageAction framework * clarify game event for drawing two or more cards * clarify methods for getting cards from library * implement [WHO] River Song * fix error * adjust library methods * add lots of test cases for draw replacement effects * fix #12616 * track cards drawn this way through multi draw replacement as well * add test for River Song * remove redundant comment
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22 changed files with 645 additions and 345 deletions
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@ -75,7 +75,7 @@ public class GameEvent implements Serializable {
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ZONE_CHANGE,
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ZONE_CHANGE_GROUP, // between two specific zones only; TODO: rework all usages to ZONE_CHANGE_BATCH instead, see #11895
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ZONE_CHANGE_BATCH, // all zone changes that occurred from a single effect
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DRAW_CARDS, // event calls for multi draws only (if player draws 2+ cards at once)
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DRAW_TWO_OR_MORE_CARDS, // event calls for multi draws only (if player draws 2+ cards at once)
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DRAW_CARD, DREW_CARD,
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EXPLORE, EXPLORED, // targetId is exploring permanent, playerId is its controller
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ECHO_PAID,
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