* Added some trace output for continous effects and triggered abilities. Changed duration of AffinityEffect to WhileOnStack to prevent wrong handling for removement of the effect.

This commit is contained in:
LevelX2 2021-01-13 09:14:29 +01:00
parent 8c85c0dbad
commit 9fc0e2f25a
10 changed files with 323 additions and 48 deletions

View file

@ -1,8 +1,10 @@
package mage.util.trace;
import java.util.*;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.StaticAbility;
import mage.abilities.TriggeredAbility;
import mage.abilities.effects.ContinuousEffectsList;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.keyword.CantBeBlockedSourceAbility;
@ -14,10 +16,9 @@ import mage.game.Game;
import mage.game.combat.Combat;
import mage.game.combat.CombatGroup;
import mage.game.permanent.Permanent;
import mage.players.Player;
import org.apache.log4j.Logger;
import java.util.*;
/**
* @author magenoxx_at_gmail.com
*/
@ -210,4 +211,31 @@ public final class TraceUtil {
public static void trace(String msg) {
log.info(msg);
}
/**
* Prints out a status of the currently existing triggered abilities
* @param game
*/
public static void traceTriggeredAbilities(Game game) {
log.info("-------------------------------------------------------------------------------------------------");
log.info("Turn: " + game.getTurnNum() + " - currently existing triggered abilities: " + game.getState().getTriggers().size());
Map<String, String> orderedAbilities = new TreeMap<>();
for (Map.Entry<String, TriggeredAbility> entry : game.getState().getTriggers().entrySet()) {
Player controller = game.getPlayer(entry.getValue().getControllerId());
MageObject source = game.getObject(entry.getValue().getSourceId());
orderedAbilities.put((controller == null ? "no controller": controller.getName()) + (source == null ? "no source": source.getIdName())+ entry.getKey(), entry.getKey());
}
String playerName = "";
for (Map.Entry<String, String> entry : orderedAbilities.entrySet()) {
TriggeredAbility trAbility = game.getState().getTriggers().get(entry.getValue());
Player controller = game.getPlayer(trAbility.getControllerId());
MageObject source = game.getObject(trAbility.getSourceId());
if (!controller.getName().equals(playerName)) {
playerName = controller.getName();
log.info("--- Player: " + playerName + " --------------------------------");
}
log.info((source == null ? "no source": source.getIdName()) + " -> "
+ trAbility.getRule());
}
}
}