* Added some trace output for continous effects and triggered abilities. Changed duration of AffinityEffect to WhileOnStack to prevent wrong handling for removement of the effect.

This commit is contained in:
LevelX2 2021-01-13 09:14:29 +01:00
parent 8c85c0dbad
commit 9fc0e2f25a
10 changed files with 323 additions and 48 deletions

View file

@ -1,5 +1,9 @@
package mage.abilities;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
import mage.MageIdentifier;
import mage.MageObject;
import mage.abilities.costs.*;
@ -32,11 +36,6 @@ import mage.util.ThreadLocalStringBuilder;
import mage.watchers.Watcher;
import org.apache.log4j.Logger;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
/**
* @author BetaSteward_at_googlemail.com
*/
@ -365,7 +364,7 @@ public abstract class AbilityImpl implements Ability {
//20101001 - 601.2e
if (needCostModification && sourceObject != null) {
sourceObject.adjustCosts(this, game); // still needed
sourceObject.adjustCosts(this, game); // still needed for CostAdjuster objects (to handle some types of dynamic costs)
game.getContinuousEffects().costModification(this, game);
}