add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts

This commit is contained in:
igoudt 2018-07-04 14:24:11 +02:00
parent e46ad02918
commit 9f06046f22
464 changed files with 567 additions and 562 deletions

View file

@ -48,7 +48,7 @@ public class LandfallAbility extends TriggeredAbilityImpl {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null
&& permanent.isLand()
&& permanent.getControllerId().equals(this.controllerId)) {
&& permanent.isControlledBy(this.controllerId)) {
triggeringLand = permanent;
if (setTargetPointer == SetTargetPointer.PERMANENT) {
for (Effect effect : getAllEffects()) {