forked from External/mage
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
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464 changed files with 567 additions and 562 deletions
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@ -48,7 +48,7 @@ public class LandfallAbility extends TriggeredAbilityImpl {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null
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&& permanent.isLand()
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&& permanent.getControllerId().equals(this.controllerId)) {
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&& permanent.isControlledBy(this.controllerId)) {
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triggeringLand = permanent;
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if (setTargetPointer == SetTargetPointer.PERMANENT) {
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for (Effect effect : getAllEffects()) {
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