Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707.

This commit is contained in:
LevelX2 2015-06-07 22:37:12 +02:00
parent 907ec7abb0
commit 9da44a547d
16 changed files with 187 additions and 61 deletions

View file

@ -85,6 +85,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
public static final String KEY_SHOW_ABILITY_PICKER_FORCED = "showAbilityPicker";
public static final String KEY_GAME_ALLOW_REQUEST_SHOW_HAND_CARDS = "gameAllowRequestShowHandCards";
public static final String KEY_GAME_SHOW_STORM_COUNTER = "gameShowStormCounter";
public static final String KEY_GAME_CONFIRM_EMPTY_MANA_POOL = "gameConfirmEmptyManaPool";
public static final String KEY_GAME_LOG_AUTO_SAVE = "gameLogAutoSave";
@ -335,6 +336,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
showAbilityPickerForced = new javax.swing.JCheckBox();
cbAllowRequestToShowHandCards = new javax.swing.JCheckBox();
cbShowStormCounter = new javax.swing.JCheckBox();
cbConfirmEmptyManaPool = new javax.swing.JCheckBox();
main_gamelog = new javax.swing.JPanel();
cbGameLogAutoSave = new javax.swing.JCheckBox();
tabPhases = new javax.swing.JPanel();
@ -549,6 +551,16 @@ public class PreferencesDialog extends javax.swing.JDialog {
}
});
cbConfirmEmptyManaPool.setSelected(true);
cbConfirmEmptyManaPool.setText("Confirm if you want to pass a phase/step but there is still mana in your mana pool");
cbConfirmEmptyManaPool.setToolTipText("<html>If activated you get a confirm message if you pass priority while stack is empty<br>\n and you still have mana in your mana pool.");
cbConfirmEmptyManaPool.setHorizontalAlignment(javax.swing.SwingConstants.LEFT);
cbConfirmEmptyManaPool.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
cbConfirmEmptyManaPoolActionPerformed(evt);
}
});
javax.swing.GroupLayout main_gameLayout = new javax.swing.GroupLayout(main_game);
main_game.setLayout(main_gameLayout);
main_gameLayout.setHorizontalGroup(
@ -558,14 +570,15 @@ public class PreferencesDialog extends javax.swing.JDialog {
.addGroup(main_gameLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(main_gameLayout.createSequentialGroup()
.addComponent(cbAllowRequestToShowHandCards, javax.swing.GroupLayout.PREFERRED_SIZE, 546, javax.swing.GroupLayout.PREFERRED_SIZE)
.addContainerGap(14, Short.MAX_VALUE))
.addContainerGap(javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
.addGroup(main_gameLayout.createSequentialGroup()
.addGroup(main_gameLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(main_gameLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING, false)
.addComponent(showPlayerNamesPermanently, javax.swing.GroupLayout.Alignment.LEADING, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addComponent(nonLandPermanentsInOnePile, javax.swing.GroupLayout.Alignment.LEADING, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addComponent(showAbilityPickerForced, javax.swing.GroupLayout.Alignment.LEADING))
.addComponent(cbShowStormCounter, javax.swing.GroupLayout.PREFERRED_SIZE, 546, javax.swing.GroupLayout.PREFERRED_SIZE))
.addComponent(cbShowStormCounter, javax.swing.GroupLayout.PREFERRED_SIZE, 546, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(cbConfirmEmptyManaPool, javax.swing.GroupLayout.PREFERRED_SIZE, 546, javax.swing.GroupLayout.PREFERRED_SIZE))
.addGap(0, 0, Short.MAX_VALUE))))
);
main_gameLayout.setVerticalGroup(
@ -579,7 +592,9 @@ public class PreferencesDialog extends javax.swing.JDialog {
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(cbAllowRequestToShowHandCards)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(cbShowStormCounter))
.addComponent(cbShowStormCounter)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(cbConfirmEmptyManaPool))
);
nonLandPermanentsInOnePile.getAccessibleContext().setAccessibleName("nonLandPermanentsInOnePile");
@ -630,7 +645,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
.addComponent(main_game, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(main_gamelog, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addContainerGap(63, Short.MAX_VALUE))
.addContainerGap(40, Short.MAX_VALUE))
);
main_card.getAccessibleContext().setAccessibleName("Game panel");
@ -1383,7 +1398,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
tabAvatars.setLayout(tabAvatarsLayout);
tabAvatarsLayout.setHorizontalGroup(
tabAvatarsLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addComponent(jScrollPane1, javax.swing.GroupLayout.DEFAULT_SIZE, 598, Short.MAX_VALUE)
.addComponent(jScrollPane1, javax.swing.GroupLayout.DEFAULT_SIZE, 590, Short.MAX_VALUE)
);
tabAvatarsLayout.setVerticalGroup(
tabAvatarsLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
@ -1602,7 +1617,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(exitButton, javax.swing.GroupLayout.PREFERRED_SIZE, 55, javax.swing.GroupLayout.PREFERRED_SIZE)
.addContainerGap())
.addComponent(tabsPanel)
.addComponent(tabsPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 595, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
@ -1630,6 +1645,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
save(prefs, dialog.showAbilityPickerForced, KEY_SHOW_ABILITY_PICKER_FORCED, "true", "false", UPDATE_CACHE_POLICY);
save(prefs, dialog.cbAllowRequestToShowHandCards, KEY_GAME_ALLOW_REQUEST_SHOW_HAND_CARDS, "true", "false", UPDATE_CACHE_POLICY);
save(prefs, dialog.cbShowStormCounter, KEY_GAME_SHOW_STORM_COUNTER, "true", "false", UPDATE_CACHE_POLICY);
save(prefs, dialog.cbConfirmEmptyManaPool, KEY_GAME_CONFIRM_EMPTY_MANA_POOL, "true", "false", UPDATE_CACHE_POLICY);
save(prefs, dialog.cbGameLogAutoSave, KEY_GAME_LOG_AUTO_SAVE, "true", "false", UPDATE_CACHE_POLICY);
// Phases
@ -1696,6 +1712,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
getSelectedAvatar(),
dialog.showAbilityPickerForced.isSelected(),
dialog.cbAllowRequestToShowHandCards.isSelected(),
dialog.cbConfirmEmptyManaPool.isSelected(),
getUserSkipPrioritySteps());
prefs.flush();
@ -1947,6 +1964,10 @@ public class PreferencesDialog extends javax.swing.JDialog {
// TODO add your handling code here:
}//GEN-LAST:event_cbShowStormCounterActionPerformed
private void cbConfirmEmptyManaPoolActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_cbConfirmEmptyManaPoolActionPerformed
// TODO add your handling code here:
}//GEN-LAST:event_cbConfirmEmptyManaPoolActionPerformed
private void showProxySettings() {
if (cbProxyType.getSelectedItem() == Connection.ProxyType.SOCKS) {
this.pnlProxy.setVisible(true);
@ -2023,6 +2044,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
load(prefs, dialog.showAbilityPickerForced, KEY_SHOW_ABILITY_PICKER_FORCED, "true");
load(prefs, dialog.cbAllowRequestToShowHandCards, KEY_GAME_ALLOW_REQUEST_SHOW_HAND_CARDS, "true");
load(prefs, dialog.cbShowStormCounter, KEY_GAME_SHOW_STORM_COUNTER, "true");
load(prefs, dialog.cbConfirmEmptyManaPool, KEY_GAME_CONFIRM_EMPTY_MANA_POOL, "true");
load(prefs, dialog.cbGameLogAutoSave, KEY_GAME_LOG_AUTO_SAVE, "true");
@ -2367,6 +2389,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
id,
PreferencesDialog.getCachedValue(PreferencesDialog.KEY_SHOW_TOOLTIPS_ANY_ZONE, "true").equals("true"),
PreferencesDialog.getCachedValue(PreferencesDialog.KEY_GAME_ALLOW_REQUEST_SHOW_HAND_CARDS, "true").equals("true"),
PreferencesDialog.getCachedValue(PreferencesDialog.KEY_GAME_CONFIRM_EMPTY_MANA_POOL, "true").equals("true"),
getUserSkipPrioritySteps());
}
}
@ -2381,6 +2404,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
private javax.swing.JButton btnBrowseImageLocation;
private javax.swing.JCheckBox cbAllowRequestToShowHandCards;
private javax.swing.JCheckBox cbCheckForNewImages;
private javax.swing.JCheckBox cbConfirmEmptyManaPool;
private javax.swing.JCheckBox cbEnableBattlefieldBGM;
private javax.swing.JCheckBox cbEnableDraftSounds;
private javax.swing.JCheckBox cbEnableGameSounds;