forked from External/mage
Attacking you abilities and filters - fixed that planeswalker removes from a combat can cause a game error (NPE error, example: Curse of Hospitality)
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9 changed files with 68 additions and 6 deletions
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@ -31,7 +31,7 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
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protected List<UUID> attackerOrder = new ArrayList<>();
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protected Map<UUID, UUID> players = new HashMap<>();
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protected boolean blocked;
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protected UUID defenderId; // planeswalker or player
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protected UUID defenderId; // planeswalker or player, can be null after remove from combat (e.g. due damage)
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protected UUID defendingPlayerId;
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protected boolean defenderIsPermanent;
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