Updated Battleborn spoiler

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Evan Kranzler 2018-05-24 16:05:10 -04:00
parent a2d0e8d623
commit 9d8df8a22e

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@ -33396,8 +33396,10 @@ Out of Bounds|Battlebond|38|C|{3}{U}|Instant|||Assist$Counter target spell.|
Saltwater Stalwart|Battlebond|39|C|{3}{U}|Creature - Merfolk Warrior|2|4|Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.|
Soaring Show-Off|Battlebond|40|C|{2}{U}|Creature - Bird Warrior|2|2|Flying$When Soaring Show-Off enters the battlefield, each player draws a card.|
Spellseeker|Battlebond|41|R|{2}{U}|Creature - Human Wizard|1|1|When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library.|
Spellweaver Duo|Battlebond|42|C|{6}{U}|Creature - Human Wizard|4|4|Assist$When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.|
Zndrsplt's Judgment|Battlebond|43|R|{4}{U}|Sorcery|||For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.|
Archfiend of Despair|Battlebond|44|M|{6}{B}{B}|Creature - Demon|6|6|Flying$Your opponents can't gain life.$At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)|
Bloodborn Scoundrels|Battlebond|45|C|{5}{B}|Creature - Vampire Rogue|4|4|Assist$When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.|
Fan Favorite|Battlebond|46|C|{3}{B}|Creature - Human Rogue|2|2|Assist${2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.|
Gang Up|Battlebond|47|U|{X}{B}|Instant|||Assist$Destroy target creature with power X or less.|
Inner Demon|Battlebond|48|U|{2}{B}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.$When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.|
@ -33405,6 +33407,7 @@ Mindblade Render|Battlebond|49|R|{1}{B}|Creature - Azra Warrior|1|3|Whenever you
Sickle Dancer|Battlebond|50|C|{2}{B}|Creature - Human Warrior|3|2|Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.|
Stunning Reversal|Battlebond|51|M|{3}{B}|Instant|||The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. $Exile Stunning Reversal.|
Thrasher Brute|Battlebond|52|U|{3}{B}|Creature - Orc Warrior|4|3|Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.|
Thrilling Encore|Battlebond|53|R|{4}{B}|Instant|||Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.|
Virtus's Maneuver|Battlebond|54|R|{2}{B}|Sorcery|||For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.|
Bonus Round|Battlebond|56|R|{1}{R}{R}|Sorcery|||Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.|
Cheering Fanatic|Battlebond|58|U|{1}{R}|Creature - Goblin|2|2|Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn.|
@ -33422,6 +33425,7 @@ Grothama, All-Devouring|Battlebond|71|M|{3}{G}{G}|Legendary Creature - Wurm|10|8
Jungle Wayfinder|Battlebond|72|C|{2}{G}|Creature - Elf Warrior|3|3|When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.|
Pir's Whim|Battlebond|73|R|{3}{G}|Sorcery|||For each player, choose friend or foe. Each friend searches their library for a land card, puts it on the battlefield tapped, then shuffles their library. Each foe sacrifices an artifact or enchantment they control.|
Archon of Valor's Reach|Battlebond|74|R|{4}{W}{G}|Creature - Archon|5|6|Flying, vigilance, trample$As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker.$Players can't cast spells of the chosen type.|
Azra Oddsmaker|Battlebond|75|U|{1}{B}{R}|Creature - Azra Warrior|3|3|At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.|
Last One Standing|Battlebond|76|R|{1}{B}{R}|Sorcery|||Choose a creature at random, then destroy the rest.|
Rushblade Commander|Battlebond|77|U|{B}{R}|Creature - Azra Warrior|2|2|Warriors your team controls have haste.|
Sentinel Tower|Battlebond|79|R|{4}|Artifact|||Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals 1 damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.|
@ -33467,6 +33471,7 @@ Vigor|Battlebond|215|R|{3}{G}{G}{G}|Creature - Elemental Incarnation|6|6|Trample
Auger Spree|Battlebond|218|C|{1}{B}{R}|Instant|||Target creature gets +4/-4 until end of turn.|
Centaur Healer|Battlebond|219|C|{1}{G}{W}|Creature - Centaur Cleric|3|3|When Centaur Healer enters the battlefield, you gain 3 life.|
Eager Construct|Battlebond|234|C|{2}|Artifact Creature - Construct|2|2|When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)|
Mind's Eye|Battlebond|240|R|{5}|Artifact|||Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.|
Plains|Battlebond|250|C||Basic Land - Plains|||({T}: Add {W}.)|
Island|Battlebond|251|C||Basic Land - Island|||({T}: Add {U}.)|
Swamp|Battlebond|252|C||Basic Land - Swamp|||({T}: Add {B}.)|