forked from External/mage
Fixed minor problem of Volrath's Laboratory. Added combat flag to LIFE_LOST event.
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134 changed files with 163 additions and 146 deletions
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@ -111,7 +111,14 @@ public interface Player extends MageItem, Copyable<Player> {
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void setLife(int life, Game game);
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int loseLife(int amount, Game game);
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/**
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*
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* @param amount amount of life loss
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* @param game
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* @param atCombat was the source combat damage
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* @return
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*/
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int loseLife(int amount, Game game, boolean atCombat);
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int gainLife(int amount, Game game);
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