forked from External/mage
Fixed minor problem of Volrath's Laboratory. Added combat flag to LIFE_LOST event.
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134 changed files with 163 additions and 146 deletions
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@ -109,6 +109,13 @@ public class GameEvent implements Serializable {
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PLAYER_LIFE_CHANGE,
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GAIN_LIFE, GAINED_LIFE,
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LOSE_LIFE, LOST_LIFE,
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/* LOSE_LIFE + LOST_LIFE
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targetId the id of the player loosing life
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sourceId the id of the player loosing life
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playerId the id of the player loosing life
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amount amount of life loss
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flag true = from comabat damage - other from non combat damage
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*/
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PLAY_LAND, LAND_PLAYED,
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CREW_VEHICLE,
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/* CREW_VEHICLE
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