forked from External/mage
Fixed minor problem of Volrath's Laboratory. Added combat flag to LIFE_LOST event.
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134 changed files with 163 additions and 146 deletions
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@ -67,7 +67,7 @@ public class LoseLifeTargetEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(targetPointer.getFirst(game, source));
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if (player != null) {
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player.loseLife(amount.calculate(game, source, this), game);
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player.loseLife(amount.calculate(game, source, this), game, false);
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return true;
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}
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return false;
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