Added some font color to object and player names output to game logging and feedback area.

This commit is contained in:
LevelX2 2015-05-09 21:18:00 +02:00
parent c3ea08b59c
commit 9c97953b6b
384 changed files with 745 additions and 636 deletions

View file

@ -123,7 +123,7 @@ class SylvanLibraryEffect extends OneShotEffect {
&& controller.getLife() >= 4
&& controller.chooseUse(outcome, new StringBuilder("Pay 4 life for ").append(card.getName()).append("? (Otherwise it's put on top of your library)").toString(), game)) {
controller.loseLife(4, game);
game.informPlayers(new StringBuilder(controller.getName()).append(" pays 4 life to keep a card on hand").toString());
game.informPlayers(new StringBuilder(controller.getLogName()).append(" pays 4 life to keep a card on hand").toString());
} else {
cardsPutBack.add(card);
}
@ -147,7 +147,7 @@ class SylvanLibraryEffect extends OneShotEffect {
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
if (numberOfCardsToPutBack > 0) {
game.informPlayers(new StringBuilder(controller.getName()).append(" puts ").append(numberOfCardsToPutBack).append(" card(s) back to library").toString());
game.informPlayers(new StringBuilder(controller.getLogName()).append(" puts ").append(numberOfCardsToPutBack).append(" card(s) back to library").toString());
}
}
}