Added some font color to object and player names output to game logging and feedback area.

This commit is contained in:
LevelX2 2015-05-09 21:18:00 +02:00
parent c3ea08b59c
commit 9c97953b6b
384 changed files with 745 additions and 636 deletions

View file

@ -336,8 +336,8 @@ public class GameController implements GameCallback {
joinType = "rejoined";
}
user.addGame(playerId, gameSession);
logger.debug("Player " + player.getName()+ " " + playerId + " has " + joinType + " gameId: " + game.getId());
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(playerId).getName() + " has " + joinType + " the game", MessageColor.ORANGE, true, MessageType.GAME);
logger.debug("Player " + player.getLogName()+ " " + playerId + " has " + joinType + " gameId: " + game.getId());
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(playerId).getLogName() + " has " + joinType + " the game", MessageColor.ORANGE, true, MessageType.GAME);
checkStart();
}
@ -361,19 +361,19 @@ public class GameController implements GameCallback {
// join the game because player has not joined are was removed because of disconnect
user.removeConstructing(player.getId());
GameManager.getInstance().joinGame(game.getId(), user.getId());
logger.debug("Player " + user.getName() + " (disconnected) has joined gameId: " +game.getId());
logger.debug("Player " + player.getLogName() + " (disconnected) has joined gameId: " +game.getId());
}
ChatManager.getInstance().broadcast(chatId, player.getName(), user.getPingInfo() + " is pending to join the game", MessageColor.BLUE, true, ChatMessage.MessageType.STATUS);
if (user.getSecondsDisconnected() > 240) {
// Cancel player join possibility lately after 4 minutes
logger.debug("Player " + user.getName() + " - canceled game (after 240 seconds) gameId: " +game.getId());
logger.debug("Player " + player.getLogName() + " - canceled game (after 240 seconds) gameId: " +game.getId());
player.leave();
}
}
} else {
if (!player.hasLeft()) {
logger.debug("Player " + player.getName() + " canceled game (no user) gameId: " + game.getId());
logger.debug("Player " + player.getLogName() + " canceled game (no user) gameId: " + game.getId());
player.leave();
}
}
@ -581,7 +581,7 @@ public class GameController implements GameCallback {
public void idleTimeout(UUID playerId) {
Player player = game.getPlayer(playerId);
if (player != null) {
String sb = player.getName() +
String sb = player.getLogName() +
" has timed out (player had priority and was not active for " +
ConfigSettings.getInstance().getMaxSecondsIdle() + " seconds ) - Auto concede.";
ChatManager.getInstance().broadcast(chatId, "", sb, MessageColor.BLACK, true, MessageType.STATUS);
@ -800,7 +800,7 @@ public class GameController implements GameCallback {
if (game.getStep() != null) {
message.append(game.getStep().getType().toString()).append(" - ");
}
message.append("Waiting for ").append(game.getPlayer(playerId).getName());
message.append("Waiting for ").append(game.getPlayer(playerId).getLogName());
for (final Entry<UUID, GameSessionPlayer> entry: gameSessions.entrySet()) {
if (!entry.getKey().equals(playerId)) {
entry.getValue().inform(message.toString());