Added some font color to object and player names output to game logging and feedback area.

This commit is contained in:
LevelX2 2015-05-09 21:18:00 +02:00
parent c3ea08b59c
commit 9c97953b6b
384 changed files with 745 additions and 636 deletions

View file

@ -114,7 +114,7 @@ public class CardsView extends LinkedHashMap<UUID, CardView> {
} else {
sourceCardView = new CardView(sourceObject);
}
abilityView = new AbilityView(ability, sourceObject.getLogName(), sourceCardView);
abilityView = new AbilityView(ability, sourceObject.getName(), sourceCardView);
}
if (ability.getTargets().size() > 0) {
abilityView.setTargets(ability.getTargets());
@ -133,7 +133,7 @@ public class CardsView extends LinkedHashMap<UUID, CardView> {
for (UUID uuid : abilityTargets) {
MageObject mageObject = game.getObject(uuid);
if (mageObject != null) {
names.add(mageObject.getLogName());
names.add(mageObject.getName());
}
}
if (!names.isEmpty()) {
@ -150,7 +150,7 @@ public class CardsView extends LinkedHashMap<UUID, CardView> {
for (Ability ability: abilities) {
Card sourceCard = state.getPermanent(ability.getSourceId());
if (sourceCard != null) {
this.put(ability.getId(), new AbilityView(ability, sourceCard.getLogName(), new CardView(sourceCard)));
this.put(ability.getId(), new AbilityView(ability, sourceCard.getName(), new CardView(sourceCard)));
}
}
}