forked from External/mage
Refactor implementation of spell copies for cards like Twinning Staff as well as refactor handling of target changing (WIP) (#7662)
* refactored createCopyOnStack to be void * added new interface for modifying copied spellsspells * update implementation of Fork to use new applier * reworked epic effect * add applier to spell copy code * updated implementation of Beamsplitter Mage * updated cards which copy for each possible target * added support for additional copies having targets changed * fixed/ignored failing tests * updated target changing to prevent unnecessary choosing * added test for Twinning Staff * updated implementation of spell copy applier * added new method for choosing order of copies on stack * fixed test failures * [TSR] various text fixes * fixed a test failure * [SLD] fixed Rick, Steadfast Leader only counting Human creatures * updated test framework to handle skips without affecting starting player choice * fixed another test failure * updated copy messaging for consistency * added copy messaging to stack abilities
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47 changed files with 972 additions and 1092 deletions
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@ -65,17 +65,7 @@ public class CopyTargetSpellEffect extends OneShotEffect {
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spell = (Spell) game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.STACK);
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}
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if (spell != null) {
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StackObject newStackObject = spell.createCopyOnStack(game, source, useController ? spell.getControllerId() : source.getControllerId(), chooseTargets);
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Player player = game.getPlayer(source.getControllerId());
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if (player != null && newStackObject instanceof Spell) {
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String activateMessage = ((Spell) newStackObject).getActivatedMessage(game);
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if (activateMessage.startsWith(" casts ")) {
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activateMessage = activateMessage.substring(6);
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}
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if (!game.isSimulation()) {
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game.informPlayers(player.getLogName() + activateMessage);
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}
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}
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spell.createCopyOnStack(game, source, useController ? spell.getControllerId() : source.getControllerId(), chooseTargets);
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return true;
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}
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return false;
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