[MKC] Implement Foreboding Steamboat

This commit is contained in:
theelk801 2025-06-20 11:14:52 -04:00
parent fb8a695cc2
commit 9c17c04efd
2 changed files with 174 additions and 0 deletions

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@ -0,0 +1,173 @@
package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileUntilSourceLeavesEffect;
import mage.abilities.effects.keyword.InvestigateEffect;
import mage.abilities.keyword.CrewAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.TokenPredicate;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.TargetPermanent;
import mage.target.common.TargetCardInExile;
import mage.target.targetpointer.FixedTargets;
import mage.util.CardUtil;
import java.util.*;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public final class ForebodingSteamboat extends CardImpl {
public ForebodingSteamboat(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}{B}{B}");
this.subtype.add(SubType.VEHICLE);
this.power = new MageInt(5);
this.toughness = new MageInt(7);
// When Foreboding Steamboat enters, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield.
this.addAbility(new EntersBattlefieldTriggeredAbility(new ForebodingSteamboatExileEffect()));
// Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate.
this.addAbility(new AttacksTriggeredAbility(new ForebodingSteamboatInvestigateEffect()));
// Crew 2
this.addAbility(new CrewAbility(2));
}
private ForebodingSteamboat(final ForebodingSteamboat card) {
super(card);
}
@Override
public ForebodingSteamboat copy() {
return new ForebodingSteamboat(this);
}
}
class ForebodingSteamboatExileEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterControlledCreaturePermanent("nontoken, non-Vehicle creatures you control");
static {
filter.add(TokenPredicate.FALSE);
filter.add(Predicates.not(SubType.VEHICLE.getPredicate()));
}
ForebodingSteamboatExileEffect() {
super(Outcome.Benefit);
staticText = "each player chooses two nontoken, non-Vehicle creatures they control. " +
"Exile them until {this} leaves the battlefield";
}
private ForebodingSteamboatExileEffect(final ForebodingSteamboatExileEffect effect) {
super(effect);
}
@Override
public ForebodingSteamboatExileEffect copy() {
return new ForebodingSteamboatExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (source.getSourcePermanentIfItStillExists(game) == null) {
// if source permanent is already gone then nothing gets exiled in the first place
return false;
}
Set<Permanent> toExile = new HashSet<>();
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player == null) {
continue;
}
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, playerId, source, game);
if (permanents.size() <= 2) {
toExile.addAll(permanents);
continue;
}
TargetPermanent target = new TargetPermanent(2, filter);
target.withNotTarget(true);
player.choose(outcome, target, source, game);
toExile.addAll(
target.getTargets()
.stream()
.map(game::getPermanent)
.filter(Objects::nonNull)
.collect(Collectors.toList())
);
}
if (toExile.isEmpty()) {
return false;
}
return !toExile.isEmpty()
&& new ExileUntilSourceLeavesEffect()
.setTargetPointer(new FixedTargets(toExile, game))
.apply(game, source);
}
}
class ForebodingSteamboatInvestigateEffect extends OneShotEffect {
ForebodingSteamboatInvestigateEffect() {
super(Outcome.Benefit);
staticText = "put a card exiled with it into its owner's graveyard. If you do, investigate";
}
private ForebodingSteamboatInvestigateEffect(final ForebodingSteamboatInvestigateEffect effect) {
super(effect);
}
@Override
public ForebodingSteamboatInvestigateEffect copy() {
return new ForebodingSteamboatInvestigateEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
ExileZone exileZone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
if (player == null || exileZone == null) {
return false;
}
Card card;
switch (exileZone.size()) {
case 0:
return false;
case 1:
card = exileZone.getRandom(game);
break;
default:
TargetCard target = new TargetCardInExile(StaticFilters.FILTER_CARD, exileZone.getId());
target.withChooseHint("to put into its owner's graveyard");
player.choose(outcome, target, source, game);
card = game.getCard(target.getFirstTarget());
}
if (card == null) {
return false;
}
player.moveCards(card, Zone.GRAVEYARD, source, game);
InvestigateEffect.doInvestigate(player.getId(), 1, game, source);
return true;
}
}

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@ -115,6 +115,7 @@ public final class MurdersAtKarlovManorCommander extends ExpansionSet {
cards.add(new SetCardInfo("Finale of Revelation", 106, Rarity.MYTHIC, mage.cards.f.FinaleOfRevelation.class));
cards.add(new SetCardInfo("Follow the Bodies", 23, Rarity.RARE, mage.cards.f.FollowTheBodies.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Follow the Bodies", 333, Rarity.RARE, mage.cards.f.FollowTheBodies.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Foreboding Steamboat", 28, Rarity.RARE, mage.cards.f.ForebodingSteamboat.class));
cards.add(new SetCardInfo("Fortified Village", 262, Rarity.RARE, mage.cards.f.FortifiedVillage.class));
cards.add(new SetCardInfo("Frontier Warmonger", 154, Rarity.RARE, mage.cards.f.FrontierWarmonger.class));
cards.add(new SetCardInfo("Fumigate", 66, Rarity.RARE, mage.cards.f.Fumigate.class));